Towns brings a fresh new take on the citybuilding/management genre by introducing many RPG features.

Drawing inspiration from games such as Diablo, Dungeon Keeper and Dwarf Fortress, the game has you managing a settlement on top of an active dungeon.  Instead of playing the hero who delves deep into the dungeon, how about playing the town that houses and caters to the hero's needs?

Both the RPG and strategic aspects will be fleshed out over a series of sprawling dungeons.

Craft unique weapons, obtain randomized loot and build a settlement capable of holding back the forces that come up from the depths!

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highlander concept art Fan-made palace Fan-made lake town
Blog RSS Feed Report abuse Latest News: Towns 0.46 has been released

20 comments by supermalparit on May 9th, 2012


Towns 0.46 has been released!

We are pleased to announce that the heroes, formerly known as cannon fodder, are now each a powerhouse to be reckon with. They will level up, they will explore unknown lands and they will turn weretigers into cute pigs!

Adding to the growing list of the heroes is the new elven archer, who's aim is sharper than his ears, and the mage, who master the darkest secrets of the morphing spells.

The highlander, a brave hero from the hills and snowy mountains will turn into a menancing bear ready to punch down any enemy dare to stand against him.

highlander concept art

The barbarian, those fierce fighters will taunt nearby enemies and force them to attack him.

The short tempered dwarf will enrage himself into becoming a raging killing machine.

The thief, cunning cultists, will poison their targets and make them die slowly and painfully.

The knights, honorable and ready for battle, will raise their ally attack and damage stats.

Sips, the campmaker, will invite over his most loyal minion, Sadon, to aid him in the battle.

Sir Punchwood, the noble, will grant a defense aura to all those accompany him.

We hope you will enjoy seeing heroes die or prevail the horror that awaits them beneath your towns.

You can see the complete 0.46 changelog here.

-SMP

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Towns 0.40.2 demo for Windows

Towns 0.40.2 demo for Windows

Feb 10, 2012 Demo 0 comments

Towns 0.40.2 demo for Windows. You need Java to run the game.

Towns 0.40.2 demo for Linux

Towns 0.40.2 demo for Linux

Feb 10, 2012 Demo 1 comment

Towns 0.40.2 demo for Linux. You need Java to run the game. (Linux64 users need exactly Java 1.6)

Towns 0.40.2 demo for Mac

Towns 0.40.2 demo for Mac

Feb 10, 2012 Demo 0 comments

Towns 0.40.2 demo for Mac. You need Java to run the game

Towns 0.39.2 demo for Windows

Towns 0.39.2 demo for Windows

Jan 8, 2012 Demo 0 comments

Towns 0.39.2 demo for Windows. You need Java to run the game.

Towns 0.39.2 demo for Linux

Towns 0.39.2 demo for Linux

Jan 8, 2012 Demo 0 comments

Towns 0.39.2 demo for Linux. You need Java to run the game. (Linux64 users need exactly Java 1.6)

Towns 0.39.2 demo for Mac

Towns 0.39.2 demo for Mac

Jan 8, 2012 Demo 0 comments

Towns 0.39.2 demo for Mac. You need Java to run the game

Comments  (0 - 10 of 848)
Icetea117
Icetea117 May 23 2012, 6:47am says:

PLEASE MAKE THE VILLAGERS NOT SO HUNGREY

+1 vote     reply to comment
cdsparey
cdsparey May 24 2012, 4:00am replied:

Mod the game and make the villagers not so hungry its not hard mate trust me. Just type it into you tube or look at Towns forums and it will tell you how to mod it. Its like makeing your own patch =)

+1 vote     reply to comment
lumlotus
lumlotus May 22 2012, 1:33am says:

Having trouble making a mason's bench.
Says it needs a hammer but no clue on how to make one since nothing like that shows up in any of the menus.

+1 vote     reply to comment
lumlotus
lumlotus May 22 2012, 1:45am replied:

Ah I found it now.
But there was no explanation on how to find it in the first place. X_x

+1 vote     reply to comment
JimmyWD
JimmyWD May 19 2012, 9:25am says:

Wish you could stack builds

+1 vote     reply to comment
VitaminK
VitaminK May 18 2012, 12:03pm says:

Any idea when this game will reach full release? I'd like to support this game during alpha funding but if its going to take close to a year to finish I'll just come back at a later time.

+1 vote     reply to comment
tylerhw
tylerhw May 18 2012, 6:35pm replied:

I would say even at this point it's nearly a full game, it's stable and has a lot of content to it. It's a bit like Minecraft and Terraria in the sense that you get the complete game now but later on you're going to get added features for free.

Get it now and enjoy it now, I say.

+1 vote     reply to comment
lordboy54
lordboy54 May 23 2012, 1:24pm replied: Online

It's not a full game, there's several missing features that needs to be added, there's several placeholders within the game's art/graphics, several glitches, AI limited and needs improvement, settler management needed, etc.

The game is fun and fully playable for the most part, yeah, but far from finished product.

+1 vote     reply to comment
cdsparey
cdsparey May 19 2012, 5:18am replied:

Yeah but minecraft and terraria had direct control you could be someone and use them as your own little charecter. Mabye they will implment a person that you can control one day. Or someone will make a mod for it. That would also be quite usefull especially when all of your people refuse to make food when the hole village is dieing.

+2 votes     reply to comment
Atts
Atts May 20 2012, 4:32am replied:

That'd be a pretty cool feature but i don't think the developer will implement that. If you want that sort of direct control it's probably better to stick to minecraft and terraria, this game seems to aim more at the "Majesty" style of game play. I do agree about the food issue though, it's really a pain having to spend all your time constantly producing food.

+1 vote     reply to comment
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Towns
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Windows, Mac, Linux
Developer & Publisher
SMP
Engine
Custom Built
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Official Page
Townsgame.com
Release Date
Released Nov 11, 2011
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Style
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Real Time Strategy
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Fantasy
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Single Player
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