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Tiberian Dawn: The First Strike is a free, standalone, first and third-person shooter based on Westwood Studios' classic real-time strategy, Command & Conquer. Control one of the many units from the original game, and defeat your enemies in an epic base-oriented combat environment built on the beautiful Unreal Engine 4.

Post news Report RSS Character Concept Art!

We've finally finished the character concept art and are releasing an update to let you see what we've come up with!

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We tried to stay as true to the original units as possible, using whatever references we could find. All of the concepts that appear in pairs (excluding the Commando) do not have finalized faces. We'll be taking care of that in the modeling stage, so don't worry. Now that we have that out of the way, let's move on to the concepts!

First up is the Minigunner:

Minigunner

Next we have the Rocket Soldier:

Rocket Soldier

Then the Engineer:

Engineer

And then the Technician:

Technician

Now we have the Commando:

Commando

Then the Grenadier:

Grenadier

And then the Flamethrower:

Flamethrower

And finally the Chem. Warrior:

Chem. Warrior

We're working on modeling the characters and bringing them into the engine (which is now UE4) along with the weapons so we can see how they play before we get started on the interiors of some of the more complex buildings.

Thanks for checking in, and stay tuned for more updates!

Post comment Comments
Tesel
Tesel - - 740 comments

IMHO units for both sides should look much more diffrent than just color of clothes.

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Bfranx Author
Bfranx - - 193 comments

We decided to stick with what the references gave us. The difference in color should be enough to distinguish what side someone is on.

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Comanche_Prime
Comanche_Prime - - 1,926 comments

dude, in the First Tibwar GDI and NOD had almost identical weapons and techs...

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Olku_
Olku_ - - 2,074 comments

You should make a mod for renegade x instead.

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Bfranx Author
Bfranx - - 193 comments

We've been considering that option, but as it stands we're currently going to be a standalone project.

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Guest
Guest - - 689,192 comments

Standalone renegade x mod.
It is really hard to make a game from ground up.

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Bfranx Author
Bfranx - - 193 comments

We'll look more into the pros and cons before we make a final decision, but for the moment we're making our own game.

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Nerus87
Nerus87 - - 36 comments

I think best option (in my opinion) would be to join Renegade X Team and support them with improve Renegade X, maybe in future we will see extension like Red Alert X.

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Bfranx Author
Bfranx - - 193 comments

Neither Renegade nor Renegade X are as close to the source material as what we're going for, so any kind of partnership in that regard is unlikely.

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NodGuy
NodGuy - - 459 comments

These are all awesome!

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Bfranx Author
Bfranx - - 193 comments

Thanks for the support!

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Comanche_Prime
Comanche_Prime - - 1,926 comments

Personally me like that camos you guys have chosen)
DBDU and Urban camos fit to sides pretty much!

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Bfranx Author
Bfranx - - 193 comments

Glad you like it! We thought it was pretty close to the camo in the references, and it's good to see that people approve of it.

Reply Good karma+1 vote
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