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Thy Sword is a hack n' slash platformer with roguelike elements. Inspired by true classics. Single player, couch co-op and tournament matches. A world of sword & sorcery awaits!

Post news Report RSS Demo update v0.13

Heyy Swordslingers! We've updated the demo for Thy Sword. Hack away, and don't forget to gamble away all the loot! Demo can be downloaded here or from our website. Don't forget to check out the devlog on TIG and Tweet us a message about the demo. We got a competition/Survey coming up, so stay tuned.

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Hey Friends and Swordslingers! Evil

We've updated the demo. Hack away, and don't forget to gamble away all the loot!
Gamephase.net

Pre-alpha v0.13 (2016-08-01) (Expires 2016-12-31)
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Changelog with the most obvious changes:

- Village after every area (always after last level of area).
- Fewer skeletons on night levels.
- Sword slashes through all monsters.
- Hazard card game remove, now always 21 Horsemen.
- Damage taken by monster never exceed health they have left.
- Damage frame for monsters.
- Heroes have two alternating sword attacks.
- Explosive barrels damage all enemies near.

- Double jump more generous.
- Gust when double jump used.
- Flying creatures are not spawning near player.
- Enemy melee attack is not falsely delayed after a ranged attack.
- [SPACE] is the default key for special attack.
- Flying enemies removed from night levels.
- Some bigger enemies are knocked back less after being hit.
- No chest on night levels.
- Some hitboxes (projectiles or other hitboxes that are destroyed after hit) should always inflict damage, even if index for hit is less than last_hit_id for object.

- Lower homing y-position for bats on player.
- More blood, bodies of monsters remain.
- Arrow removed from open gate and replaced with torches being lit.
- Raven flies away after being hit, dropping the key to the chest.
- Sound options: music & fx, fx only, no sounds.
- Color of healer dialog options changed.
- No spiders from barrels in Ember Wood.
- Lightning graphical error corrected.
- Text engine added for story and lore.

- Enemies jump down if attacked from below. (Yeah, bring it!)
- Getting poisoned is more visibly clear.
- Health flashing when low.
- HUD animations for gate and poison.
- Clearer player selection on title screen.


Stay sharp!

//GamePhase Coffee

thy sword camp 1

Promo22

Post comment Comments
Bahototh Author
Bahototh - - 16 comments

Hello!

Demo is outdated at this point, it can no longer be downloaded.
Stay tuned for the Beta soon.

Reply Good karma+1 vote
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