Thrive is a free, open-source game currently being developed by an online volunteer team called Revolutionary Games. Drawing inspiration from numerous simulation and strategy games (in particular the original concept behind the PC game Spore), Thrive is a game about a species’ evolution from unicellular organisms to galaxy-wide space travel.

Our team seeks to accomplish two major goals: create engaging, compelling gameplay that respects our players’ intelligence, and remain as accurate as possible in our depiction of known scientific theory without compromising the former. The eventual game will contain powerful creation tools, allowing players to realistically craft organisms, technology, cultures, and even entire planets.

Website --- Development Forums --- Community Forums

Write Your Own Saga of Life

Thrive’s goal is to encapsulate the player in the wonders of the universe, and to allow them to manipulate the virtual world around them in any way they please by using editors to modify technology, culture, organisms, and entire solar systems. Seven stages are planned – Microbe, Multicellular, Aware, Awakening, Society, Industrial and Space – though for the moment we’re only focusing on the first of these, as the whole project is a massive undertaking.

Simulate, Create

Explore the possibilities of simulation within a game context, competing against the game environment as you wield the forces of evolution. Create and edit an organism on its journey from insignificance to the stars, using all the creation tools at your disposal to rise above your adversaries, themselves products of evolution by natural selection as the game simulates its own ecosystem. Hunt or cooperate with a procedurally generated assortment of organisms as they collect and process resources in multiple biomes.

Difficulty levels can be set by modifying the rate of simulation in the world around you. Quicker evolution rates will pose a challenge as organisms can react to changes in less time, while slower rates won’t put you under as much pressure, so your imagination can run wild as you edit your own species’ anatomy. Choose your own way of playing.

Evolution is gradual, with minor changes made each generation for both you and other species. By collecting substances from the environment and processing them in a simulated metabolism, you can increase your species’ fitness rating, building resistance against extinction. Less successful evolutionary paths will die out, and only one may progress through the crucial transformative steps towards cell cohesion, terrestrial conquest, sentience, settlements and space travel. Will you thrive?

Rise to Galactic Dominance

From the lowly tidepools of your home planet, you will rise to cosmic prominence. Along the way, use behaviour, nation and technology editors, plus many more, to create a culture of your own. Design a roster of units and buildings using Function Parts to conquer the planet.

Defeat the armies of clashing nations within your own species, then travel off-world to do battle with the galaxy’s best adapted organisms. Control a fleet of starships of your own design, defending your own system and colonizing others. Build massive orbital structures, including the Ascension Gate. With it you can rise to a new plane of existence, even bending planets to your will. From your new perspective as the survivor of all life’s trials, watch over your domain, or go back and start all over again.

Join the Community

Along the way, trade save files and creations with friends, challenging them to survive better than you did in the same circumstances. Create brilliant technologies, or simply touch up an organism that could be a little more beautiful.

The game is completely free and open-source, so anyone can join our team provided they have the necessary skills. Visit our Get Involved page to see how you could help. Maybe you’re a talented artist or musician, a programmer, or even an expert in one of the various scientific fields we aim to simulate. We’re always on the lookout for potential new contributors.


  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Hey guys, Nick here, and welcome to today’s Mini Update.

This time we’re going to be talking about blur, and more specifically how making what you’re looking at harder to see will make it look nicer. Hopefully this isn’t saying anything about our artistic ability.

Jokes aside, we’re going to be talking today about how to visually create the underwater atmosphere in the game, of which blur is one element.

Read the full article here.

Mini Update #1: Engine Switch and Compound Balancing

Mini Update #1: Engine Switch and Compound Balancing

News 1 comment

Hey guys, Nick here, and welcome to the first in our new series of mini updates!

Thrive 0.3.4 and Launcher Released

Thrive 0.3.4 and Launcher Released

News 1 comment

Good news: Thrive now has its own dedicated launcher. Even better news: there’s a whole new release available as a demonstration of its abilities. This...

Thrive v0.3.3 Released

Thrive v0.3.3 Released

News 5 comments

Is it too late to say happy New Year? Probably, but we’ll do it anyway. Happy New Year, and as 2017 takes its first steps we’re happy to present another...

Thrive v0.3.2 Now Available

Thrive v0.3.2 Now Available

News 8 comments

Another release for your enjoyment, this time including compound clouds, a process system overhaul, a tutorial and plenty more.

Add file RSS Files
Thrive v0.3.0

Thrive v0.3.0

Demo

The latest version of Thrive, including procedural membranes, organelle models and much more, is now available on ModDB. The last download here was posted...

Cell Editor Prototype

Cell Editor Prototype

Demo 46 comments

This is the earliest version of our cell editor. Enjoy and comment!

AI Editor Prototype

AI Editor Prototype

Demo 13 comments

Say hello to our first Prototpye! Many more to come!

Comments  (0 - 10 of 396)
Kevin2724
Kevin2724

I have been following this project for years now, probably since 2013 and you guys are doing a wonderfull job. It gets better and better every year (slowly but steadily;D). And I can see my own personal developement in this project as well. I have learned a lot more about biology in these past four years and I'm almost done with school, after which I will move on to university. It's great to see some of that knowledge in your game (mitosis etc.) and to see how my knowledge has grown. Well, ofcourse I have known most of what's in your game for quite some time now, but it is still very interesting to see all of that in a game that tries to give a realistic view of evolution and I LOVE it. Keep up the great work and I'm looking forward to see how this project will develop in the future!

Reply Good karma Bad karma+3 votes
RevolutionaryGames Creator
RevolutionaryGames

Thank you, we really appreciate the support!

Reply Good karma+1 vote
Lord_Baal
Lord_Baal

So... this is death? Or is evolving?

Reply Good karma Bad karma+2 votes
Guest
Guest

They released a update a month or two ago on their website. So don't worry, it lives.

Reply Good karma Bad karma+2 votes
Guest
Guest

This game looks like it'll be amazing! I was just wondering, when it is released, will it also work on macs?

Reply Good karma Bad karma+3 votes
mathinator
mathinator

the day of the release of the new update i thought abut this game and wondered how far it had gotten since last time I checked (about 1 year ago) coincidence? or destiny?

Reply Good karma Bad karma+4 votes
ChizuNordenstam
ChizuNordenstam

Science.

Reply Good karma Bad karma+2 votes
Seki-kun
Seki-kun

May i ask what engine/platform the game uses/will use?

Reply Good karma Bad karma+2 votes
theepicvoid111
theepicvoid111

I am not a dev but I believe the engine is Ogre.

Reply Good karma Bad karma+2 votes
Guest
Guest

This SOUNDTRACK EHMAHGERD!!! is like ambrosia for my ears.... :3 can't wait so see how much this amazing project evolves

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Thrive
Platforms
Windows, Linux
Developer & Publisher
Revolutionary Games
Engine
Ogre Engine
Contact
Send Message
Release date
Game watch
Follow
Share
Style
Theme
Realism
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @thrive_game

Why not join the Thrive Universe? The TU is a community-made, text-based world where players can add their own crea… T.co

Dec 9 2017

The October leg of the Art Competition was won by Minegamer117, with this aptly themed artwork, based on community… T.co

Nov 15 2017

Mini Update #2: Underwater Sensation Pt. 1 Revolutionarygamesstudio.com T.co

Oct 30 2017

Congratulations again to Community Forum member MirrorMonkey2 on winning the September portion of the Thrive Art Co… T.co

Oct 17 2017

Mini Update #1 – Engine Switch and Compound Balancing Revolutionarygamesstudio.com T.co

Oct 11 2017

Watch YouTuber Kinesis play a little Thrive and hopefully you'll be as excited as he is. Youtube.com Youtube.com

Sep 21 2017

Our developers are discussing the mechanics involved in transitioning to the Multicellular Stage of Thrive. Forum.revolutionarygamesstudio.com

Sep 17 2017

Devblog #13: The Engine Dilemma Revolutionarygamesstudio.com T.co

Sep 10 2017

The August round of the Thrive Art Competition finished in a draw between Atrox and MirrorMonkey2. Congrats guys! H… T.co

Sep 8 2017

Embed Buttons
Link to Thrive by selecting a button and using the embed code provided more...
Thrive
Statistics
Last Update
Watchers
959 members
Files
3
Articles
24
You may also like
A Galaxy Away
A Galaxy Away Futuristic Sim
Stargate Network
Stargate Network Futuristic Sim
Excalibur
Excalibur Futuristic Sim
Starmancer
Starmancer Futuristic Sim
Space Engineers
Space Engineers Futuristic Sim