A sci-fi themed 3-way multiplayer tower defense game.
A game map consists of 3 to 36 zones in a 3-way conflict. The first faction to eliminate both enemy home bases is the victor. In multiplayer and co-op modes, factions can contain up to 4 players each while in single player modes, enemy factions are controlled by the AI.
Each zone has 6 placement points for towers. The towers will defend the entry paths to the Command Base. If this base is destroyed the zone flips ownership to the invader. Zones can contain 2 to 6 roads connecting it to an adjacent zone. These roads can be used to invade or transport units to the connecting zone.
There are 3 types of zones:
Current;y, there are 4 types of defense towers: Laser, Ballistics, Electronic, and Missile. Each tower can be build by clicking on a tower base in a zone. After the tower is built, it will attack any enemy unit within it's attack range. Defense towers can be upgrades for more Power, Range, and Speed.
Command Bases are the main structures in a zone. If they are destroyed, the invading factions gains control of that zone. Accessing a base include options for zone upgrades, building and storage of units. When a zone goes under construction a new command base can be built. Here are the following types:
Air and Ground units are used to defend and invade enemy zones. Each unit has Power, Armor, Speed, and Resistance stats and can be upgraded with special abilities in the Command Base. Units entering a friendly zone will be added to the storage in that zone. Each zone has a maximum storage of 50 units.
*Information will be updated as the game design evolves!
New build is available that adds a new challenging 10 zone map that showcases the 3-way war and strategy options!
Build Version 0.0.6
Added 10 zone map as the default
Added results screen
Started UI art
Added stat tracking
Build Version 0.0.6 Added 10 zone map as the default Added results screen Started UI art Added stat tracking
Build Version 0.0.6 Added 10 zone map as the default Added results screen Started UI art Added stat tracking
Build Version 0.0.6 Added 10 zone map as the default Added results screen Started UI art Added stat tracking
Upgraded Command center art Increased mech size Fixed minor bugs Added ground terrain
Build Version 0.0.5 Upgraded Command center art Increased mech size Fixed minor bugs Added ground terrain
Upgraded Command center art Increased mech size Fixed minor bugs Added ground terrain