If you are one of those who love naval games and sim, this will be right up your alley. A realistic trade simulation whaling company game set in the 17th-18th century. Do task`s and control a fully explorable AAA ship, commit to trading, hunting, crafting and much more.

As the player, you can expect to:

- Delegate crew orders like scrubbing deck, repairs, upgrades, crafting and so on.

- Carve whale art for selling when you make port or just to show of to other players online.

- Trade whale oil and other goods for the best price at port. Earn money for upgrades, new ships, new crew member specialists like doctors. Expand your business.

- Meet other players to trade goods and rumours of whale or other spottings.

.- Engange in an action phased hunt for the whale, with a slow motion ability to make the kill.

- Do some fishing to get more resources or just try to catch all of the different fish for your collections.

- Surive the storms, while you delegate orders to minimize the damage.

- Customization of the ship: Captains Cabin, Kitchen, Sails, Color, Crew room, storage room and so on.

- Ability to Craft items and tools.

And much more!

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Dev update #02

News 2 comments

Weekly Update #2

Time for another update with how we are doing. We have now started pre-production and I will continue to update you guys trough the week`s ahead, something`s we will share and some we dont`t, can`t spoil all the fun right? But I can at least guarantee that we are on track for a powerfull vertical slice.

Programming: The programmer is now doing Water Test - Perlin Noise / Heightmap checking and comparing to our references.


Modeling: I have spent most of the week gathering reference pictures for asset`s so I can fill the ship when it`s ready, this is a very hard job but luckily there are alot of book`s out there. First out was one of the spyglasse`s, a Dollond from mid 17th century. Did some material`s testing on that one as well and will finish that asset tomorrow, before I start the next one. Also blocked out some books and material testing on a candle holder.1 13214




Until next week!

Dev update #01

Dev update #01

News 2 comments

All the 5 first illustrations have been finished by the concept artist Roland, these illustrations are to give you a feeling of some actions you can do...


Looks amazing! I love sailing games and this will be no exception :).

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TrymStudios Creator

Thank you! Yea i love them to! Used to play an old one in the 90`s, dont remember the name but you could be on a galleon from first person perspective, was sold from that day! =)

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This is a brilliant concept, following. Cant wait to see more.

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TrymStudios Creator

Thank you! Got some models for the Vertical slice already, but they are not good enough regarding the realism. So now to modification.

Excited to show you guys as more comes along!

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TrymStudios Creator

Concept Artist: Roland Lucaciu has been hired to do all illustrations and designs for this project. Previously he has done work on Empathy: Path of Whispers which is another very atmospheric game on steam today, this made him perfect for my vision of this game.

You can check out his portfolio here: Roland.artstation.com

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