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"The Tavern" is a PC game using a new approach to role-playing. You play as Nalia - a single mother and a mercenary who tries to earn enough coins to survive the winter. No fillers, no grinding, only your decisions and the story - complex as a visual novel, interactive as an RPG.

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"But you should go to the counter!" – Fixing A Bad Design

"But you should go to the counter!" – Fixing A Bad Design

Design/Concepts Tutorial

We made a mistake in our design and we think it’s quite an interesting one, even if it’s rather small.

Nalia enters The Tavern – designing our first hero

Nalia enters The Tavern – designing our first hero

Design/Concepts Tutorial

Moral Anxiety Studio is getting ready to release its first video game – The Tavern. While the beta tests are in progress and I try to polish the game’s...