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The Battle of the Somme symbolised the horrors of warfare in world war one. Follow orders, fight for your country, survive in rain soaked trenches and wait for the call; the call to chargeover no man's land to fight for freedom and liberation. Equipped with your arsenal of weaponry, make haste and overtake your enemies; watch over your brothers and god speed. As a soldier in The Somme you are challenged to overtake your enemy's forces. Team work dependency is key without it you will fall to feet of your foes. Listen out for orders from your commanding officer. Which role are you? You decide; from the Medic class and being able to haul wounded allies onto your shoulders to bandage them up in your trench to being an Officer, taking bird's eye view control to spot targets and mark them on your map to create devastation to your enemies forces with Artillery barrage.
German Officer's luger.
Thats awesome! How many polygons is that?
1,800 Polys.
The skin is masterfully done. The metal texture and scratches give it a realistic and lifelike appearance.
Yes. And they've done it incredibly fast. I saw a WIP model just recently and woah - the texture is here!
Amazing work!
Oh my! T'is beautiful!
Will there be alternative sidearms? C96 for the Germans, for example?
Not in the first release of The Somme. We will eventually be adding a new mechanic to the game in which you can acquire more weaponry.
What, like: 'Dear Family, send me guns.'
That Luger looks very good, the grip looks very authentic which i'm putting down to a good model and an excellent texture.
DONT DO THAT!!!!
God, this thing is beautiful.
What program are you using to create your models?
I use a mix of 3ds Max and Zbrush for modelling.
Thanks! These models are fantastic, by the way
Man I do hope I get on this team. You 3D Artist is so so good...
Am I the only one who just loves that handle texture to death?