The Prometheus Secret is a 2.5D physics puzzle platformer and CCG in development with passion by a solo Indie developer over the last 2 years. Set using the Fire Orb of Prometheus, in the temples of multiple powerful ancient civilizations with a story incorporating time travel and fixing the destroyed relationships between mankind and their gods.
The game delivers a unique modern take on retro style with additionally no control over your character (the Fire Orb of Prometheus), no jump or fire during gameplay. A player instead relies on weight adjustment, precise placement, timing, wormholes and ultimately gravity to reach the teleport on each stage. Additionally, the player can unlock and upgrade three special abilities to help the Orb progress through the stage. The first ability to unlock is Force Push, this is not a jump as normally expected but an ability to push away from objects you bounce against calculated by your current weight and momentum. The second ability is Shield, this can be used up quickly so timing when your shield is used is important. Thirdly there is Shockwave, this sends out a powerful electric blast from the Orb that pushes objects away from you. Shockwaves can be useful to push objects to help collect coins or secret keys to open hidden caverns and blocked areas.
You will find yourself playing stages many times over, experimenting with different orb weights and Force Push options to invent different routes and set an unbeatable high score. Find secret caverns, some filled with water that ushers in a complete different dynamic on the orb regarding water drag. Difficulty levels are built into each stage as a player can take the easier route through the level or take on more risk of a harder route and challenge the high score. This patient path is less travelled and would require a brave soul.
The player earns experience points to increase their level and various token rewards after completing stages and card battles. Using the inventory, the player can redeem tokens to unlock treasure chests, upgrade the Orb, receive rare cards, unlock secret stages etc. Acquiring of ancient gold coins throughout stages and from these treasure chests will be useful in acquiring more tokens to become more powerful faster.
There are several boss battles per world which are played out through a magic card system (CCG). This system is designed to be less complex and heavy than traditional CCGs and creates a faster paced style of combat gameplay. Additional cards can be collected on each stage to strengthen your deck and stay competitive during the battles. The basics, 2 individual attack lanes that have an attack and defense slot. Each have counters that can be increased or decreased, as example a lower attack card could beat a higher defense card if the counter has been inflated by a specific magic card. All counters lead to a total calculated attack value against your opponent. Another unique feature is that a player can sacrifice a card in the Pool Of Bethesda to gain additional manna, leading to tough decisions.
•Love, passion and creativity from a single mind.
• Various Ancient Worlds.
• Many rewarding physics puzzle like challenges.
• Many enjoyable fast paced boss fights using the magic card system (CCG).
• Atmospheric music tracks.
• 3 Orb abilities with multiple upgrades.
o Force Push
• Feast of lighting and shadow set in a lovely 2.5D perspective.
• Inventory and token rewards system.|
• Player experience points and levelling system
• Modernized retro arcade feel gameplay.
• Intriguing story releasing the truth about a secret, the battle between light and shadow.
The Prometheus Secret a 2.5D retro physics platformer and CCG in developed by Ahavah Studio, a solo development initiative over the last 2 years.
The Mayan world is complete and has reached the Alpha stage, below is a teaser trailer of the world and demonstrates gameplay and the use of the Fire Orb's special abilities.
As with most Indie creations the game delivers a unique modern arcade style of gameplay with no control over your character (the Fire Orb of Prometheus) during the main gameplay. A player instead relies on weight adjustment, precise placement, timing, wormholes and ultimately gravity to reach the teleport on each stage. Additionally, the player can unlock three special abilities to help the Orb progress through the stage. The first ability to unlock is Force Push, this is not a jump as normally expected but an ability to push away from objects you bounce against calculated by your current weight and momentum. The second ability unlock is Shield, this can be used up very quickly so timing your shield is important. Thirdly there is Shockwave, this sends out an electric blast from the Orb that blasts objects away from you.
Timing against various traps is crucial...
Finding keys can unlock strange secret caverns that are essential to beating any high score.
There are several boss battles per world which are played out through a magic card system (CCG). This system is designed to be less complex and heavy than traditional CCGs and creates a faster paced style of combat gameplay. The Mayan world has 3 boss battles the last boss Ah Puch as seen below.
There are two separate lanes of attack each having a single slot for attack and defense against your opponent. What makes this unique, each lane has attack and defense counters that can be increased not only by a placed card but also played magic cards. In this scenario, a lower card could beat a higher card because of the inflated counters.
A glimpse of the mythic card deck, a new card can be collected on each Mayan stage to strengthen your deck and for any player to stand a chance of beating the final boss.
Development now commences on the Roman world with slightly different gameplay to that of the Mayan stage where light puzzle like elements are incorporated. If you are even a little intrigued by the game a comment would be very welcome.
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