Lockdown Protocol is a platformer style third person shooter game with built-in level editor. It features a classic platformer style single player game where you must fight your way to exit collecting power cells on the way as well as multiplayer mode where you can fight against your friends over internet or LAN.
A good way to begin the new year for this game project is to update the plan for the future. This also gives you a change to affect the direction where this game is going.
Posted by fractilegames on Jan 1st, 2013
First of all, happy new year everybody!
A good way to begin the new year for this game project is to update the plan for the future. This also gives you a change to affect the direction where this game is going.
Reading through my long to-do list I came to the conclusion that I'm never going to be able do all that stuff. So what I need to do is to prioritize. I already dropped some items to the end of the list, which in practice means that they are very unlikely to ever get implemented. I will need your help with rest of the items on the list.
I grouped the items on the list to a few improvement categories and created a poll where you can vote for improvements that you think should be high on the to-do list.
Oh, and by the way, The Platform Shooter now has a page on Facebook too.
I like to controll the Game with Mouse & Keys. The GFX is really smooth and looks good.
I missed some Shadows, a healthbar or something like that, a different look of the enemys, a little bit faster shooting. you have so many options with this game, i become crazy when i think about all the things you can do.
I'm excited about what is coming. and sry about my english, i hope you undestand me ;)
Sorry for the _really_ late answer, I didn't notice your comment here..
There is already mouse control option, it is just not enabled by default. You can enable it from menu in ->Settings->System Settings->Controller.
As for the basic character shadows, better "HUD" and more varying enemy looks, they are all on my task list.