The Island of Eternal Struggle is their first title, a turn-based RPG. Built with the classics in mind, the game has its own personal touch. The game features a class-based system, where each character has their own set of six unique job classes (24 total!), giving them access to their own skills to use in combat. Speaking of combat, the battle system is built around action mechanics, allowing players to shift the tide of combat reactively rather than passively. The game's soundtrack includes diverse tracks, ranging from the thump of an abandoned warehouse-turned-rave to the live guitar and drums of the boss theme. The art style also oozes with personality, with each character, landmark and spell design build with the intent of taking you to a new adventure in a familiar 16-bit style.
Version 0.2.0 – The Uncanny Valley
The first major feature release for The Island of Eternal Struggle is here! 0.2.0 adds two brand new areas to explore, some new faces, and completes another major branch of the main storyline.
Check out our Steam Early Access page for more info!
The Island of Eternal Struggle, first game by Wimbus Studios, is now available on Steam Early Access! No face, no problem.
Wimbus Studios announces an upcoming Mid-Atlantic tour, a new logo for their upcoming title, and a new game mode!
Major development update - Sea Monster edition! Wimbus Studios talks new dungeon, shows some videos and screenshots, and makes a few bad puns along the...
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