The Intergalactic Trashman Public Pre-Alpha Review 4. Jar file compatible with Windows,Linux and Mac (.sh script included). - Fixed bug that causes a...
The Intergalactic Trashman is a 2D space exploration game with platform stages that combines action, puzzles and stealth. The main character works collecting and recycling space trash and unwittingly, he finds himself involved in an intriguing adventure. He will need to travel around the universe to find his partner and friend that has disappeared under strange circumstances.
Space exploration stages have a pseudo-sandbox concept. You will fly with the main character ship to explore the space and the planets, in order to collect trash and different types of elements that allow you to improve the main character ship, complete different missions and discover the main plot. You will have to use all your cleverness to avoid the stalker dangers in space: turrets, missiles, space pirates, enemy mines,... But you will be able to use helpful power-ups: shields, mines, weapons,...
At platforms stages you will control our hero through different sceneries, having to deal with the enemies that guard there. In order to deal with these enemies, you will be able to fight against them or use stealth to avoid them. In addition, you will have to prove your skills and solve different puzzles. Inside the mothership, which will be the main menu, you will be able to interact with your fellow crew. Talking with them you will know their personal plots, get secondary missions, upgrade your ship and your weapons, and buy costumes for the main character.
Inside the mothership, which will be the main menu, you will be able to interact with your fellow crew. Talking with them you will know their personal plots, get secondary missions, upgrade your ship and your weapons, and buy costumes for the main character.
We've made some progress and we want to show you our new stuff :)
First of all, a new gameplay video showing the new lights, lava streams, several image effects and new decorative elements.
Second: A video showing how one of our designers has made the Jelly hit/wound animation
And that's the final result:
Currently we're improving a lot of things and we've added a lot of new stuff to show it in our kickstarter video. For example, this is a gif showing the security cameras, a feature needed to implement the stealth system!. In next updates, we'll show you how the main character can hide himself to avoid security cameras and other enemies.
An the last thing, the new mobile platform. You can see the old one in the first video of this post.
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