The Intergalactic Trashman Public Pre-Alpha Review 4. Jar file compatible with Windows,Linux and Mac (.sh script included). - Fixed bug that causes a...
The Intergalactic Trashman is a 2D space exploration game with platform stages that combines action, puzzles and stealth. The main character works collecting and recycling space trash and unwittingly, he finds himself involved in an intriguing adventure. He will need to travel around the universe to find his partner and friend that has disappeared under strange circumstances.
Space exploration stages have a pseudo-sandbox concept. You will fly with the main character ship to explore the space and the planets, in order to collect trash and different types of elements that allow you to improve the main character ship, complete different missions and discover the main plot. You will have to use all your cleverness to avoid the stalker dangers in space: turrets, missiles, space pirates, enemy mines,... But you will be able to use helpful power-ups: shields, mines, weapons,...
At platforms stages you will control our hero through different sceneries, having to deal with the enemies that guard there. In order to deal with these enemies, you will be able to fight against them or use stealth to avoid them. In addition, you will have to prove your skills and solve different puzzles. Inside the mothership, which will be the main menu, you will be able to interact with your fellow crew. Talking with them you will know their personal plots, get secondary missions, upgrade your ship and your weapons, and buy costumes for the main character.
Inside the mothership, which will be the main menu, you will be able to interact with your fellow crew. Talking with them you will know their personal plots, get secondary missions, upgrade your ship and your weapons, and buy costumes for the main character.
We've a lot of new stuff to show you!
A video showing a preview of the stealth system:
We've added a deformation effect for the atmosphere when the player jumps from one planet to another:
The mech-enemy jumping over the main character :D, we're creating the sceneries and the epic moments for the KS video:
A little cutscene showing the mech enemy walking. Look at the camera tremble and the main character animation when a foot hits the floor:
New environment details like falling leaves and dynamic grass:
The trashmen's boss animations for the conversation system!
Here you're a screenshot of a very very early version of a technomedieval stage:
In this video you'll see a new space puzzle: the mirror/laser puzzle. The objective is supply energy to the portal that initially it's off. Tha main character must use different levers (yes, that green little things are levers, we'll change their colour) to adjust the angle of the different mirrors and guide the laser to its destination.
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@CodestarGames Thanks! We're making a new video trailer. Can we submit our game when we finish it?
Jul 30 2014, 5:05am