The Fall of Lazarus is a first person exploration game set in a science fiction future. You are a crew member of the USSC Lazarus waking up from cryo sleep without memories and even without name in an apparently abandoned drifting cargo spaceship. But you’re not alone, there is also Hybris, the Artificial intelligence who commands the ship. The Fall of Lazarus is a deeply narrative video game. You will have to solve some puzzles and explore in order to advance in the story. The universe and story will unveil branching along the scenary, objects and documents left behind by the people who lived in the Lazarus at some point. In addition if you search and connect the dots maybe a greater puzzle will be revealed and the darker truth around you will become brighter.

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The Fall of Lazarus
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The Fall of Lazarus: The First Passenger

The Fall of Lazarus: The First Passenger

Demo

The Fall of Lazarus: The First Passenger is the auto conclusive prologue and demo of The Fall of Lazarus. In this little adventure set in the year 2180...

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The Fall of Lazarus
Platforms
Windows
Developer & Publisher
No Wand Studios
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Cinematic
Theme
Sci-Fi
Players
Single Player
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Indie
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9hours ago

Daily reminder: if you liked an #indiedev game leave a good review on Steam. it costs you nothing and help us devel… T.co

Jul 25 2017

RT @BadLandGamesINT: Welcome to the first digital voyeur simulator. Find out more about Do Not Feed the Monkeys. #IndieGame #IndieDevT.co

Jul 25 2017

RT @Namatnieks: Reminder: If you like an indie developers game, post a positive review! It helps a lot!

Jul 21 2017

RT @UnrealEngine: And we're live! Join @amandambott & @iveytron as they reveal the Summer #ue4jam results! Twitch.com - T.co

Jul 20 2017

RT @_damiansanchez: Resumen del día so far: #Remaster de la OST de #Supermagical (@SuperMegaTeam) : +1 #Soundtrack para #TheFallofLazarus (@NoWandStudios ) : +1

Jul 20 2017

Well, well... what do we have here? @sonotrigger just sent us a little present... and it sounds really great! :D… T.co

Jul 20 2017

RT @BlasphemousGame: By popular demand, backing 'Blasphemous' is now open, for one more month, in Backerkit: Ow.ly T.co

Jul 19 2017

RT @johnny_devv: #gamedev cycle: 1 Wake up. Looks like shit! 2 Work 8h 3 Work 8h more. Looks dope! 4 Sleep 5 Go to 1 *Eating is optional. Coffee don't.

Jul 18 2017

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