The Fall of Gods
Oct 31, 2011 Demo 1 commentInspired by Action-RPG you used to play on 16-bit console (Zelda, Secret of Mana...) Collect & swap items, fight with many weapons, cast spells, wear...
Inspired by Action-RPG you used to play on 16-bit console (Zelda, Secret of Mana...) Collect & swap items, fight with many weapons, cast spells, wear armors, do rafting, find out hidden spots, sort out puzzles, drive balloon, brew potions. 10+ Side-quests, huge world, fairy fountains, a sense of irony, and of course, as usual save the World ?
0 comments by GeexGames on Apr 22nd, 2012
Each soundtrack is also available at Desura
here
SoundTracks are under creative commons, do not use before gettingĀ authorizationĀ from the Authors
All Tracks composed or re-arranged by GeexGames
except "Cinematique" from DJ Fab
Inspired by Action-RPG you used to play on 16-bit console (Zelda, Secret of Mana...) Collect & swap items, fight with many weapons, cast spells, wear...
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Exellent game, congratz' ;D !
Many thanks for your Support :)
Hi there
Just a bit of information, indeed I have started to work on chapter 2 : Ascent from Darkness .
After Chapter 1 ending, the hero is now deep down darkness'lair. And he has to find his way up. The first part is made of 50 dungeons to solve-out :)
Music. :D
the Soundtracks are now available :)
The Fall of Gods - Top10 Indie Game of 2011
Vvgtv.com
BTW: I played the game a bit and I keep wondering is there some way to restrict character movement to the grid that the tiles are painted? Like in the old jRPGs? This makes entering small passages a lot easier.
It would be easy to do in principle, but I wanted to give a real pixel movement action -rpg. Like Zelda actually.
However I introduced speed control in the latest release, so now you can sneak, walk or run
Hello There
There's a new version of the game including Awards (Achievements), new death animations, and save time information
Enjoy :)
The Fall of Gods Game of the Month on Xbox Blog...hurray
Xbox.frogz.fr