The Case Of the Mansion is an thrilling Online Turn Based Murder Mystery Game. Greatly inspired by board games, it revolves around Strategic Thinking, Deception and Survival. With 4 classes, each with their own agenda, the players must outsmart each other and manipulate the investigation in order to achieve their goals. Truly a very unique TBS.
This is an exciting week for the TCOTM.
Today we are publishing Devlog Part 8. In it we talk about combat Turn Actions:
We are also making our current game builds available for all interested testers.
We believe now is the right time to get some feedback from the indie community.
ABOUT THE ALPHA BUILD.
Our Builds are currently available at our "Files" Section on the game´s IndieDb Page.
The Case Of The Mansion is a 6 player online game. It is a Turn Based Strategy game focused on Investigation.
Due to the fact that it is such an unique game, please watch the videos provided on our Testing kits.
If you experience any annoying bugs, camera or gameplay issues? Look into our Txt file, in it we detail most of our current known build issues and possible work arounds.
Having problems on understanding actions or objectives? Have a look at our png images detailing each in a simplified way.
Because we do not have a tutorial in our current build, the videos on the build kit and devlogs are a the only way to understand the game.
1 - Do not sell this game, do not submit it to any site or service without consent.
2 - Do not upload any of the videos provided on the build kit.
3 - Ignore our in-game "How to play" Section as it currently holds irrelevant obsolete information.
For the purposes of testing, we would like to suggest the time of 8 PM GMT and 8 PM eastern for players to get together.
Because this is a two people indie team our biggest challenge in our closed tests was always to close 6 people parties. This schedule is merely to increase the chances of closing parties. If you have 6 friends interested in playing the game, feel free to pass this build along and play it at your own schedule. We hope you guys have a great time.
The Case Of The Mansion Devlog Part 7 - In it we talk about in-game actions and explain their interactions
The Case Of The Mansion Devlog Part 6 - In it we discuss the objectives of each class and dwelve into The Point System Guidelines.
Hi guys, Part 5 of our Devlogs is out. In it we discuss our game´s Interface and talk a bit about the Menus. Also, we are currently on our Last Days...
The Case Of The Mansion is now up for voting on the Square Enix´s Collective community. Have a look at the project. We also have our first trailer out!
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