The 20th Zone II 1.5
Full Version 2 commentsCutscenes fixes for high resolutions / Minor fixes / All of your savegames from 1.0 version will work on this release.
Due to experiments with portals, a giant wormhole was oppened and the world is taken.
The humans, with microchips implants in their brains, are being forced to work for the Mobrain Master.
But your microchip resets, and so the story begins.
2 hours of gameplay if you know exactly what to do.
7 bosses, one of them invisible.
20 levels.
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Cutscenes fixes for high resolutions / Minor fixes / All of your savegames from 1.0 version will work on this release.
Final version of the game. New weapons, new bosses, levels improved, textures fixing etc.
New release with gameplay (maps and adjustments), levels and sounds fixes. Smaller but not ripped. Nothing was taken off.
This is the first release, full, all the 20 levels. Still there are a few things to fix such as the movements of two monsters and some parts of the text...
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Should've been called "The 30th Zone"
Cara, parabéns, só pelo vídeo já fiquei interessado no jogo. Parece ser divertido.
Valeu, cara. Muito obrigado pelo elogio!
Bem, o jogo é interessante, apesar de eu ser suspeito para falar, mas ele tem um "GAMEPLAY" de duas horas, ou seja, dura duas horas se você souber exatamente o que fazer e eu procurei explorar efeitos de cores e neblinas, plataformas, elevadores... Tem vários chefes (boss), cada um com uma dificuldade... Muito obrigado pelo elogio (de novo)! Valeu!!
mano jogo mto dahora faz eu viver uma era q eu nao vivir q foi os anos 80 para 90 cara mto dahora o jogo mano parabens :D
Cara, muito obrigado, e desculpe por não ter respondido antes, eu não vi, não sei como funciona o método de comentar como "Guest" do Moddb. Desculpe, ok? Muito obrigado, você me deixou contente hoje pois o meu objetivo não é se melhor que os outros mas poder criar um ambiente imersivo onde a pessoa possa se distrair e esquecer os problemas se divertindo. Muito obrigado por ter experimentado o jogo e ainda mais por ter comentado aqui. Valeu irmão!!!
nice! you went from raycasting to doom engine. i cant wait for your first release!
Thanks a lot, man!!! I love the Raycasting Game Maker style. I mean, one floor, simple... But sometimes we want something more, like doors locked (not just the last one), pools, platforms, searching the keys, story... This version comes with a story. Like the last video I'm posting...