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Due to experiments with portals, a giant wormhole was oppened and the world is taken.


The humans, with microchips implants in their brains, are being forced to work for the Mobrain Master.

But your microchip resets, and so the story begins.


2 hours of gameplay if you know exactly what to do.

7 bosses, one of them invisible.

20 levels.

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The 20th Zone II 1.5

The 20th Zone II 1.5

Full Version 2 comments

Cutscenes fixes for high resolutions / Minor fixes / All of your savegames from 1.0 version will work on this release.

The 20th Zone II 1.0

The 20th Zone II 1.0

Full Version

Final version of the game. New weapons, new bosses, levels improved, textures fixing etc.

The 20th Zone II 0.7

The 20th Zone II 0.7

Full Version

New release with gameplay (maps and adjustments), levels and sounds fixes. Smaller but not ripped. Nothing was taken off.

The 20th Zone II 0.5

The 20th Zone II 0.5

Full Version

This is the first release, full, all the 20 levels. Still there are a few things to fix such as the movements of two monsters and some parts of the text...

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cambreaKer
cambreaKer - - 997 comments

Should've been called "The 30th Zone"

Reply Good karma Bad karma+1 vote
fricardo
fricardo - - 1 comments

Cara, parabéns, só pelo vídeo já fiquei interessado no jogo. Parece ser divertido.

Reply Good karma Bad karma+1 vote
RetroSilva Creator
RetroSilva - - 82 comments

Valeu, cara. Muito obrigado pelo elogio!
Bem, o jogo é interessante, apesar de eu ser suspeito para falar, mas ele tem um "GAMEPLAY" de duas horas, ou seja, dura duas horas se você souber exatamente o que fazer e eu procurei explorar efeitos de cores e neblinas, plataformas, elevadores... Tem vários chefes (boss), cada um com uma dificuldade... Muito obrigado pelo elogio (de novo)! Valeu!!

Reply Good karma+1 vote
Guest
Guest - - 689,183 comments

mano jogo mto dahora faz eu viver uma era q eu nao vivir q foi os anos 80 para 90 cara mto dahora o jogo mano parabens :D

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RetroSilva Creator
RetroSilva - - 82 comments

Cara, muito obrigado, e desculpe por não ter respondido antes, eu não vi, não sei como funciona o método de comentar como "Guest" do Moddb. Desculpe, ok? Muito obrigado, você me deixou contente hoje pois o meu objetivo não é se melhor que os outros mas poder criar um ambiente imersivo onde a pessoa possa se distrair e esquecer os problemas se divertindo. Muito obrigado por ter experimentado o jogo e ainda mais por ter comentado aqui. Valeu irmão!!!

Reply Good karma+1 vote
JFreakXD
JFreakXD - - 275 comments

nice! you went from raycasting to doom engine. i cant wait for your first release!

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RetroSilva Creator
RetroSilva - - 82 comments

Thanks a lot, man!!! I love the Raycasting Game Maker style. I mean, one floor, simple... But sometimes we want something more, like doors locked (not just the last one), pools, platforms, searching the keys, story... This version comes with a story. Like the last video I'm posting...

Reply Good karma+2 votes
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