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TERRA MELIOR is a sci fi RPG shooter with challenging gameplay, an artistic style, and a chilling story. The adventure takes place on a harsh planet of ice and snow overrun by a monster apocalypse. You play as a soldier re-animated by the flames of a dark magic she discovered. The game has 3rd person shooting (not cover based – you’ll be dodging instead!), as well as melee and magic abilities, and focuses on creative, challenging enemies, and exhilarating boss battles. There is an in-depth character system that includes gameplay mechanics like snow depth, stamina, and poise. The game will be released on Windows and Mac. There will be a Kickstarter (to be announced!) that will let you get the game at a discount.

Post news Report RSS Spaceport and new Snow Shaders

I show early work on a new area, as well as a building shader that adds snow automatically.

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I’ve been working on some shaders that add snow automatically. At first it was for background buildings in the distance, but I improved their quality so they could be used for spaceports such as this one:

(Click images for a closer look)

Yes, it’s snowing in space :D

In the picture below, you can see how the snow collects based on the normal map as well. I have it calculate the first normal map, then the snow depth, and then I calculate a new normal map that uses the snow bump texture.

One problem is that the player isn’t lit as much as the background objects. I think I have to go into the shaders again to fix this.

Thanks for checking it out and have a great holiday week!

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