Fifteen weeks have passed and the team has made good progress. The Alpha 5 Build includes new aquaculture options that offer some great alternatives for food production and allow water nodes to be used for something other than energy production. Coming soon: more uses for water nodes!
We've also addressed a number of bugs. We're very happy to have had another group of students join the team as official QA testers, so you can expect a steady improvement in the stability and overall quality of the game as development continues. And continue it will! This summer semester we have set some ambitious goals for ourselves:
- More improvements to the GUI - cleaner, slicker, and most importantly, more informative
- (Filterable) event log so that you can review the messages you may have missed
- Research timers so that investing in new technology won't produce instantaneous results
- Completely revised Earth Observation tech tree based on the information we get from EO scientists
- Better game endings (with more information about how you did)
- More music and sound effects
- More player preferences settings for gameplay, audio, etc.
- And, hopefully, several more features and enhancements that address the many suggestions that we've received
Thank you for your continued interest and support,
The Tellus Team