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Hey, I'm Christophe Galati (chrisDeneos). 2014 marked the 25th anniversary of the Game Boy. With that in mind, I launched myself into the creation of a game, Tasukete Tako-San: Save me Mr Tako. To me, this game is a way to take what I've learnt and pay tribute to my influences with my first “real” indie game that I intend to publish. The team consists of a friend who is doing all the sound design and music (Marc-Antoine Archier), and me, the programmer, game designer and graphics designer.

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- Platformer / Action game. You have to travel through a dangerous world whilst saving as many people as possible and fighting assorted enemies and bosses with the help of different powers.

- You play Mr Tako, a small octopus that can move, jump, and spit ink . Spitting ink onto an enemy will paralyze them, allowing you to use their body as a block. This makes it possible to create new paths or to protect yourself from enemies using these new platforms to your advantage.

- You can find chests which give you one of the 35 (current number) hats . A hat gives you an additional power . These are very varied, ranging from improving your abilities (life, amount of ink, speed, jump height, ...), or stronger powers (sword, bow, bombs, etc. ..). Also, if you have a hat, you can take an extra hit before dying.

- If you already have a hat, it will stock it if you find a new one. You can take it again with Select button.

- When you break pots you can find ink, lives and gems. Finding 100 gems gives you an extra life.

- You will encounter many differents bosses.

- You can change the Color Palet, like on the Game Boy Color, and set the pixel matrix on the screen.

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"During a stormy night, an army of Octopuses attacked a humain ship. One of them saved a woman who fell into the sea. A fairy, which saw is actions, give him the power to breath outside the water, but in exchange, he has to promise to never hate a human."

- In this mode, you go through Levels. When you finish a level, the next one will be unlock. In some levels you will find hat powers, which will help you reach the end. In each level, there are three abducted children that you will have to save.

- Kirby-like Worldmap, you can go to level doors moving and jumping like you will do in a regular level. On the worldmap, your ink gauge is infinite so you can play with your powers. Separate in multiple worlds, you can return to the previous world when you want.

- Dialog System, to speak with the characters and progress through the story.

- Village and special places. Some places in the world which are not levels. You will have to go in those places in your quest. You can find merchants and side quests there.

- Tako-house, a place in the worldmap where you can go to take one of the power you already found.

- Hidden levels, that you can find using a specific power in a certain place, or resolving a side quest.
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- Local Multiplayer mode. 2-4 players.

- Select one of the different Octopuses characters to play.

- Co Op mode: play the Runner mode with your friend, in his semi randomly infinite world.

- Versus Mode: Arena battle, like Towerfall. There are some chest in the Arena that will randomly attribute you one of the additionnal powers. You have to beat your friends with them. User Posted Image

- The game is set in a semi-randomly generated world , with forced side-scrolling. There are currently about 300 patterns, divided into three worlds. These are assembled to form a random level. There is a difficulty curve which changes the environment as you advance.

- You can affect the scrolling speed with signs. Walk on them increase the speed but, if you spit ink over them before walking, they will slow the scrolling down. However, faster scrolling also means a higher score!

- When you die, a Phoenix resurect you while you have lives.

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"A long time ago, the Octopus was the master race on earth.
They were the guardians of the memory of an ancient world, using their wisdom to rule peacefully.
But that was before the rise of a new race.
Humans.
Since the advent of humanity, octopuses were hunted, eaten and used in nefarious ways.
Humiliated and defiled over the centuries; one octopus decided to avenge the honor of his kind by putting an end to the human species.
Overcome with madness, he began to kidnap young people, plunging the world into chaos.
But there is one last hope for the world. This hope... is you."

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The final game will be composed of a Story Mode, Multiplayer mode and Runner mode. I intend to released it on Wii U eShop and Steam, if everything goes to plan.

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The first demo that I published on 29th September 2014, the original release date of the Game Boy in Europe, 24 years ago.

- Windows: Indiedb.com
Tasukete Tako-San : Save me Mr Tako Demo (Windows)

- Mac: Indiedb.com
Tasukete Tako-San : Save me Mr Tako demo (Mac)

- Linux: Indiedb.com
Tasukete Tako-San : Save me Mr Tako Demo (Linux)


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Facebook : Facebook.com
Twitter : Twitter.com
Portfolio : Christophegalati.fr

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Thank you all for your support !

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Tako-San Christmas news

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Hey :)

Like Tako, it's been a while I haven't give any news here.

At the end of the year, it's fun to look back and see how last year was, and for me, despite all the bad things that happened in the world, 2016 was a pretty good year.

The game progressed well, I developped and finished the second Act of the game, and start working on the last act of the Story mode. I beat the actual content of the game in 7h, it's really pleasing to see the world I wrote 2 years ago alive, and I can't wait to develop the end of the game.

I was also able to realize my dream to go to Japan thanks to Tako which was nominated to Tokyo Game Show and Indie Stream FES. I also attented some events in France, including Lyon eSport, Stunfest (where Tako ended 2nd for the Jury Great prize), Indiecade Europe, some podcasts (Pass le Stick) and charity events (Desert bus of hope). I feel very lucky to have been able to do all this things at 22.

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I met awesome people and learned a lot about gamedev in 2016. All the experience I acquire this year led me to a big decision.

(If you want to see more about my trip in Japan, you can read this article I wrote.)


As you may know, I moved to Paris 4 years ago to study in Game Design and Programming, then I started to work at Persistant Studio on the game Boiling Bolt, while creating Tasukete Tako-San in my free time since 2014. This time comes to an end. I decided to leave my job on January to start working full time on Tako. It also means that I'll leave Paris to return to my hometown to save the more money as possible for the release and to prepare what's next. It's a big change in my life, a bit scary, but I feel that it's the right time to do it, focus all my energy on Tako to make it the best game as possible.

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I want to tell you a bit more about the universe of the game. Dispite the cute aesthetic, I want the game to have a more dark and adult story. Using a retro style to speak about modern issues. To not have a real bad guy, but two species fighting for what they believe is good, even if it hurts the other one. Between them, you play as someone kind who tries is best to never feel hate against anyone. I also wanted to have many characters, with a background and relations, in an RPG kind of fashion. I put a lot of myself into it, and I hope it will please you. Here are some of the characters.

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More Gifs and Screenshots:

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That's all for today. I can't tell you now, but some great news are coming up for the new year. Thank you all for you support and for making 2016 that great. I wish you a merry Christmas and a happy new year. 2017 will be the year of Tako!

Tako second birthday milestone!

Tako second birthday milestone!

News

On march the 31, it's been 2 years since I began the development of Tako-San. In this news, I will give you more information about the progress, the universe...

Tako at the Tokyo Game Show:  from dream to reality

Tako at the Tokyo Game Show: from dream to reality

News

An article about my trip to Tokyo, where I introduced Tako-San to various events like Tokyo Game Show, PicoPico Cafe and Indie Stream Festival 2016. I...

Tako Christmas news!

Tako Christmas news!

News

It's Christmas time! As a present, the news shows the new menus, powers, enemies and a lot of screenshots of the game Story mode.

Tako-San demo first Anniversary great news!

Tako-San demo first Anniversary great news!

News

Today is the birthday of the first demo of Tako-San, as well as Game Boy 25th anniversary in Europe. I have some gifts for you, like a video interview...

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Tasukete Tako-San : Save me Mr Tako Demo (Linux)

Tasukete Tako-San : Save me Mr Tako Demo (Linux)

Demo 2 comments

This year marks the 25th anniversary of the Game Boy. With that in mind, a few months ago I launched myself into the creation of this game, Tasukete Tako-San...

Tasukete Tako-San : Save me Mr Tako demo (Mac)

Tasukete Tako-San : Save me Mr Tako demo (Mac)

Demo

This year marks the 25th anniversary of the Game Boy. With that in mind, a few months ago I launched myself into the creation of this game, Tasukete Tako-San...

Tasukete Tako-San : Save me Mr Tako Demo (Windows)

Tasukete Tako-San : Save me Mr Tako Demo (Windows)

Demo 1 comment

This year marks the 25th anniversary of the Game Boy. With that in mind, a few months ago I launched myself into the creation of this game, Tasukete Tako-San...

Comments
Gonzalo_G_A
Gonzalo_G_A

Love your Pixel Art Work!!! is to retro and nice!!! I´m making a game with the NES palette called "super retro dog". but your art is much much better, love it! :D

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[IBKW]Lucious
[IBKW]Lucious

I really like the idea of a gameboy retro feel keep it the way it is , will look forward to the finished product and will defiantly buy this when its finished

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Templarfreak
Templarfreak

If this was in color, it'd look 100x better. I understand it's just the style you're going for but it didn't really look good on the original gameboy and it doesn't look good here... It looks O-K at best.

I won't let that get in the way of this however, because this looks like it's going to be a great game.

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Deneos Creator
Deneos

I'm sorry you don't like the colors of the game, but it was designed as a tribute for the Game Boy, and Games of this era, so that will not change.
I will prove you that it can be a great game even with Game Boy graphics :)

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7OSIX
7OSIX

Very nice. I dig it.
Cheers.
-Jay

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SpaghettiBasDev
SpaghettiBasDev

This looks simply lovely. It fills me with nostalgia from old classic games! This one is definitely one I'll keep on my watch! Keep on the good work!

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Blankpon
Blankpon

This looks very cute. Can't wait to see more.

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Tasukete Tako-San : Save me Mr Tako
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I'm using #Paint to make all my graphic assets. I guess I'll learn to use a new soft for my next projects now that Microsoft will cancel it.

16hours ago

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20hours ago

Takoyaki with friends :3 T.co

Jul 22 2017

RT @AmishGramish: Anyone know of any indie game studios looking for some community management or marketing/advertising help?

Jul 21 2017

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