A new version of T3ngist. Gun problem still not fixed...
Changelog 0.4:
- The AI can now run through dead AI.
- AI now jumps back when shot
- Health Pick-Ups have been added
- A hit and health indicator have been added for when the player is shot or gains health
- Armour now functions in the game, your armour now takes most of the blow from attacks uintil it wears out
- The Ammo counter now calibrates when the player pulls a gun out
- Gun now sways around when looking, goldeneye style.
Changelog 0.3:
- Added a start screen
- AI can now do multiple attacks
- Some AI now have weapons
- Players can now walk through dead AI
- Player turns to AI who killed them when dead
Changelog 0.2:
- More AI in the game
- Ammo/Reserve Counter
- Sprinting now only happens when going forward
- If the AI's target dies it, will return to a previous target if it had one, otherwise, it resumes it's normal duties
- You can now shoot further
- Problem with not being able to go into ADS fixed
- AI spazzes out less
- Fixed problem with AI speeding too quickly
- The FPS body below now runs, crouches, sprints, jumps and sidesteps
- A pause menu added
- Health bar added
- You can now melee with weapons