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In Survivalism, the player can become any animal he/she chooses to be. The character will grow old with time. You can roam around the world freely, fight, raise a family and most importantly.... Survive.

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Update: Added Levelling system into the game for each individual player

Posted by on

I got bored with the repetitive animations and model designs.

Thought of writing some code and I had been fooling around and procrastinating doing the Leveling system for the animals.

Finally I did it.
I have added a very simple levelling system and small experience point system, which will be suitable for both herbivores and carnivores.

Leveling system will affect the following:

Size (when a baby)
Speed
Strength
Intelligence
Eating Capacity

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