Survival of the Fittest is a 4 vs 1 Asymmetric multiplayer survival horror title , play as a survivor and fight for you life to escape by co-operating with your teamates to fix transmitters to call for help or take on the killer as a team to take him down or play as a killer and hunt your prey with unique abilitys.

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Survival Of The Fittest (Working Title)
Survival Of The Fittest (Working Title)
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JakeArcticGames Creator
JakeArcticGames

The team has grown to a team of 7 over the past month and we are still in dire need of a programmer, a character artist and a animator to help build the project grow into the finally project if you are intrested or know someone who is contact me at

jakearcticgames@gmail.com

we are all a friendly & welcoming bunch and communicate through discord to help build this passion project and look forward to hear from you

Reply Good karma+1 vote
JakeArcticGames Creator
JakeArcticGames

Join The Team

What we are looking for.

We are currently looking for people to dedicate any of their free time they have to help us make our passion project Survivial of the Fittest, We are currently a small team of 2 who have day jobs and commit as much time as we can a day to make this game. we communicate daily through discord to discuss different aspects of the game, From game mechanics to programming and design, so having a mic is a must have.

Concept Artist

We are currrently looking for a character artist who will mainly be working on concept work for our survivors ,killers and environments within the game.

concept artist skills needed

Be comfortable working on concept art in the artists program of choice.
Be able to work closely to the 3d design team.
The ability to be creative and take risks with their designs.

Character Artist

We are currently looking for a character artist who will be mainly working on the Survivors and the Killers in the game.

Character artist skills needed:

low and high poly modelling in any 3D software they feel more comfortable with.
UV Mapping and unwrapping.
Be Comfortable texturing Diffuse , Normal and Speculator maps.
Be able to work with other departments to make their work as optimised and efficient as possible in engine.
Basic Unity 5 Knowledge.
Setting up LODs.
Animators

We are currently looking for a animator to work on the project to create high detail animations for the games Characters

Animators skills needed:

Be able to animate in their software of choice high detail animations.
Be able to Rig and Skin meshes.
Basic Knowledge in Unity 5 animation and animator.
Be able to work with other departments to make their work as optimised and efficient as possible in engine.
Programmers

We are currently looking for a programmer, their main tasks will include working on the character controller , Optimisation and Gameplay Systems, Programmers will need to be able to work closely with all departments to make sure all of the 3D models, animations, sounds and UI come together efficiently.

Programmers skills needed:

Scripting Knowledge in C#.
Good knowledge of scripting in Unity 5.
Be able to work with other departments to make their work as optimised and efficient as possible in engine.
Be able work as a team with other programmers on more in-depth Gameplay Systems.
Environment Artist

We are Currently looking for a environment artist to work primarily on our terrain assets, ranging from trees , bushes , grass rocks etc

Environment Artist skills needed:

Basic Unity 5 Knowledge.
Setting up LODs.
low and high poly modelling in any 3D software they feel more comfortable with.
UV Mapping and unwrapping.
Be Comfortable texturing Diffuse , Normal and Speculator maps.
Be able to work with other departments to make their work as optimised and efficient as possible in engine.
3D Modellers

We are currently looking for 3D modelers to work primarily on our games map props and sets.

3D Modellers skills needed:

Basic Unity 5 Knowledge.
low and high poly modelling in any 3D software they feel more comfortable with.
UV Mapping and unwrapping.
Be Comfortable texturing Diffuse , Normal and Speculator maps.
Be able to work with other departments to make their work as optimised and efficient as possible in engine.
UI Designer

We are currently looking for a ui designer to work mainly on the games Survivor and killer ui and also the games menu ui.

UI Designer Skilles Needed

Basic Unity 5 Knowledge.
Be able to work with other departments to make their work as optimised and efficient as possible in engine.
The ability to be creative and take risks with their designs.

VFX Designer

We are currently looking for a VFX artist to work on the games particle systems to flesh out the games environments and Menus.

VFX Designer skills needed

Working with Level Designers and the 3d art team to create FX for stunning environments.
working knowledge of Maya/Max , After Effects and Photoshop
Ability to communicate effectively with Designers, Artists, and Programmers
Be a self-motivated problem solver
Ability to give accurate time estimates

Applying

If you feel you’re the right person or know someone who is for one of the listed roles and would love to dedicate any free time you have to help this passion project , Click the contact us button and hit us an email with your name and the role you want to apply for, a portfolio or screenshots of some of your previous work are recommended but are not needed.

Reply Good karma+1 vote
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Survival Of The Fittest (Working Title)
Platforms
Windows, Switch
Developer
ArcticGames
Engine
Unity
Contact
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Release date
Game watch
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Style
Theme
Horror
Players
Multiplayer
Project
Indie
Statistics
Visits
233 (2 today)
Last Update
Watchers
5 members