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Super Indie Karts is a retro mode-7 style 16-bit kart racer, it looks and plays like a classic '90s kart game but also adds contemporary features like collection goals, drifting, achievements, and analogue steering. It will be available for OUYA / Windows / Mac / Linux. This game was kickstarted in 2014 and Greenlit on Steam, and currently available via Early Access on Steam and OUYA.

Post news Report RSS Super Indie Karts devlog Dec 2015

New characters unlocked, Carol from Freedom Planet and Moonman.

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Hi all! I don't want to take up too much of your time with this update as I'm sure you've all got some last minute Turbo-Man holiday shopping to do! So just a quick one :)

Carol Tea

I've just uploaded a new build featuring Carol from Freedom Planet as a racer (literally just now) to Steam (OUYA version coming very soon), and I've just uploaded this sweet promo clip for her to youtube too:

How nice is that? It took quite a while to recreate the whole scene in 3d animation software, but I think it was worth it - I love when she starts her bike in the opening scenes =)

Moonman

But wait, there's more! Another kickstarter funded character unlocked today too! Moonman by Ben Porter has wandered down into the pit-lane to become a Super Indie Karts racer!

Moonman is a project that I also backed on kickstarter, I really like the game which features amazing artwork and I love the character, so I'm pretty excited to see that he's joined the SIK roster!

Pico-8 Roster

I recently attempted to recreate the character roster using the restrictions of the pico-8 (a fantasy console invented by lexaloffle). The characters had to be 8x8 pixels in size, and use only the 16 colour pico-8 palette.


It was pretty tricky, and some definitely turned out better than others, but I was pretty happy with it and it was a good challenge for a lunch time. It's school holidays right now and I managed to rope my son into it too, and he made the Lea and Clive ones which are much better than the two I had made for them. I might use these as icons in part of the game later, or on achievement icons.

Starr Mazer Holiday Fan Art Contest

This is unrelated to Super Indie Karts, but it's nice to end on a Holiday note.. I was up too late one night working on some code fixes when I decided to enter a last minute 3am entry into the Holiday Fan Art Contest thrown by the friendly crew at Starr Mazer TV.

Strangely enough I won the top prize based on the technicality that all of the other entries somehow forgot to include the Holiday theme..! :D

And so, the Holidays came early for me!

See? I told you it was a quick one :)

Happy Holidays, and keep on drifting on!

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