Stranger on the 103rd Floor is a 2D stealth game where you create gadgets and manipulate environmental features in order to infiltrate buildings and create the perfect heist. The use of customizable items and procedural levels allows each playthrough to be unique and gives the players a huge number of options to complete a level The game is being developed using Unity and Blender. A playable alpha should be released in the coming months
Creating levels around the core concept of Stranger on the 103rd Floor and linking objects together for chain reactions!
linking objects in stranger on the 103rd floor
Rethinking my approach to level design and testing out some new moves for the main character!
development update: level design and new moves
Introducing the new particle effects in the game and also a look at the new procedural generation methods being used in Stranger on the 103rd Floor
development update: particles and procedural generation
Where the game is and where it's going in the near future
current stages of the development!
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