Stranded leaves you in a world with ... relatively nothing! Stranded on an island it's your purpose to reactivate ancient artifacts to fill the world with life again! The game is the result of a personal challenge: Create a working prototype ready for alpha release by December 25th 2012. Challenge started: 12.05.2012
The first alpha preview of Stranded - Nowhere is ready for release. This means we finished compilation of Windows, Mac OSX and... LINUX Clients!
stranded - nowhere: first alpha build ready for release
Currently discussion whether to release the proof of concept demo or to continue development without an early preview release. Join the discussion!
proof of concept status reached
The game is on it's way to release it's first Alpha! We will try to get the game on Desura this Christmas, so you can help to alpha fund the game!
heading twoards christmas alpha release
Bright day, bright idea! Game's Intro Sequence finished! Voice Casting started at VAA!
day #6 - revision 72
Savegame System - Level 3 - Respawn System - Controller Changes etc.
day #5 - revision 55
Finished Character Controller. Added Animations.Refined Camera system. Tweaked player abilities and rebuilt level 2.
day #4 - revision 48
Character Animation and Character Controller... You think you know how to do it and everything ends up in a big mess!^^
day #3 - revision 34
Advanced Shaders - Initial Character Animation - Level 1 completed - Event System finished ...
day #2 - revision 26
Challenge started: Revision 1 finished on day one. Camera system: Works Character system: Works Main Menu & Intro: Finished ToDO: - Character Animation...
day one - revision 1
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