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So yeah guys, I really hope you enjoy the game! If you do post a YouTube playthrough of this game, feel free to put a link in the comments section below, we would love to see where you guys go with this! Have a great day/evening!
 ~~~JasonTGamer

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Blog RSS Feed Report abuse Latest News: BIG Changes

2 comments by JasonTGamer on Jun 7th, 2014

Hello everyone! It is me, Jason(TGamer). I have decided to write an article here on IndieDB about the huge change coming to Dark Revolver Games. First off, what I think is the most important piece of this article...

I will not be programming anymore, nor leading Dark Revolver Games.
This is happening for a number of reasons. First off, I have lost interest in programming in general, not just programming games. Second, I have a not-so-new passion I will be following instead. Allow me to explain.

My entire life I wanted to do one thing: Entertain People with stories I tell. Of course, I didn't want to read stories to people, that's just a silly way to spend my life (just my opinion). I wanted to tell stories through media and forms of electronic entertainment. My FIRST way of wanting to do this is through videos (skits/short films/etc.). Unfortunately, this was impossible because I could not afford a decent camera or equipment due to financial problems within my family. I did have a cheap computer though, so that is when I started up my SECOND way of telling stories: Through video games. I wanted to develop games that not only told the stories I have created, but also were fun to play. I didn't get far due to lack of knowledge and experience, but I did make a few moderately fun games over time, most of which are posted on this site! Anyways, I realized that programming just hasn't been my cup of tea over the last few years, so I am transitioning back to my first form of entertainment. I now have the money for a very nice camera and equipment to go along with it. I will be making short films and skits and all that starting this summer on my new YouTube channel JasonFilmsStuff.

Unfortunately I no longer possess the will to continue programming, but I still have a strong passion for gaming and writing stories, which is why I will NOT be leaving Dark Revolver Games! I will still help the group with writing storylines, as well as game mechanics/design. The NEW lead of Dark Revolver Games now rests with my good friend Cameron Rothrock (YellowGamerHat) whom I have worked with over the past few months. He is a great guy and I'm sure he will take the group where he thinks it would be best (I know he has a lot of changes he plans to make!).

 Now, there is another question that I will be answering to block any confusion: YES, Steven's Adventure 2 will still be developed solely by me!

I want this to be my last game (that I program), and I want to make it pretty good. This project will not involve the other group members for a number of reasons that I will not be mentioning here. Cameron will have the rights of the other three games posted on the Dark Revolver Games page, but I want Steven's Adventure 2 to be made mainly by me, as it will be something I want to be proud of.

 That is all I wanted to tell about the company, and I hope they continue to make awesome games!!

Thank you so much for reading, and I hope you guys understand my situation.

 ~~~JasonTGamer (a.k.a. JasonFilmsStuff)

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Steven's Adventure

Steven's Adventure

Nov 16, 2013 Full Version 0 comments

Final release! The only releases that I will be posting after this are bug fixing and such. Enjoy!

Steven's Adventure 0.2.1

Steven's Adventure 0.2.1

Sep 29, 2013 Demo 0 comments

This new update now includes BACKGROUND MUSIC!! There is now a BG track for each area of the game so far!

Steven's Adventure 0.2.0 "The Dungeon Update" BETA

Steven's Adventure 0.2.0 "The Dungeon Update" BETA

Sep 21, 2013 Demo 3 comments

It is finally out! Enjoy the new beta! Please leave suggestions/comments/found bugs!

Steven's Adventure Beta Package 1

Steven's Adventure Beta Package 1

Apr 27, 2013 Demo 0 comments

This is a Beta package for Steven's Adventure! It includes all betas from 0.0.1 all the way to 0.1.5!

Steven's Adventure 0.1.9 BETA

Steven's Adventure 0.1.9 BETA

Apr 14, 2013 Demo 0 comments

New level and changed the secret level! There is also a new enemy!

Steven's Adventure 0.1.8

Steven's Adventure 0.1.8

Apr 13, 2013 Demo 0 comments

New level and finished Steven's animation! Awesome updates to come!

Post comment Comments  (0 - 10 of 14)
DARKHALO2K
DARKHALO2K Oct 3 2013, 7:47am says:

I just played the beta and it's a great start. Being able to move whilst in the air makes jumps very easy, but it's an enjoyable game so far.

I look forward to seeing more!

+2 votes     reply to comment
JasonTGamer
JasonTGamer Oct 3 2013, 4:13pm replied:

Alright, thanks for the feedback! The player moving while in the air is something I intend to keep, mainly because modifying it would also require many of the levels to be changed around, as they were made to adapt to the player's features. Thanks a ton for the feedback though!

+1 vote     reply to comment
danielmus
danielmus Apr 13 2013, 4:03pm says:

Can i please do a Let's Play?

+1 vote     reply to comment
JasonTGamer
JasonTGamer Apr 13 2013, 6:29pm replied:

Of course bro! Link me the video, i would love to see it! Anyone is allowed to record and monetize these games for YouTube!

+1 vote     reply to comment
Deidara7
Deidara7 Jan 22 2013, 1:42am says:

So far I love the new changes in 0.0.7. As always some more ideas. 1)An achievement system. 2)A score system. 3)Maybe when you kill some enemies they drop special points(skill points) that allow you to upgrade your character(higher jumps etc.) 4)Still hoping for power-ups. 5)Maybe some hidden pathways that contain special keys to unlock bonus levels.

+1 vote     reply to comment
JasonTGamer
JasonTGamer Jan 22 2013, 4:41pm replied:

ACTUALLY, there IS a secret area in the game, but there is nothing with it right now. But try to find it, it will be greatly improved coming 0.0.8!

+1 vote     reply to comment
Deidara7
Deidara7 Jan 20 2013, 6:32am says:

Positives: Window vs Full Screen options
Suggestions: Options tab at start would be nice where we can change the in game volume etc., do something about the moving colorful tiles(they are nice and all, but risks of seizures and it is kind of hard to see the mouse against the background)
maybe checkpoints(I suggested before), also a life system would be nice like maybe we start with 3 lives, also a score system of sorts for example since steven is trying to track down his oreos how about you add oreo boxes and when you hit one a golden oreo (similar to the mushroom in super mario bros.) would come out and make him invincible for awhile or do other cool things, and have 1-ups as well.

also, maybe power-ups would be nice, also maybe some new challenges/obstacles like traps etc.
Also, maybe so levels where you are under water
also on stage 4 in the area right before the finish there are a ton of monsters that make it a bit challenging trying to jump over/on top of them while constantly bumping the ceiling above so maybe lessen the monsters there or raise the ceilings

Overall, I like the changes you have implemented and hope you continue to work on it. Sorry for the format, but I used notepad to make my evaluations as I played so as not to forget anything.

+1 vote     reply to comment
JasonTGamer
JasonTGamer Jan 20 2013, 11:17am replied:

No problem! This is exactly the thing I am looking for from players! I will do my best to implement these features.

+1 vote     reply to comment
Deidara7
Deidara7 Jan 20 2013, 5:12pm replied:

Can't wait for the next release.

+1 vote     reply to comment
JasonTGamer
JasonTGamer Jan 21 2013, 3:03pm replied:

0.0.7 is now released, and It fixes the tiled background, the new mouse is now animated, and there is now a working checkpoint system! Also, Stage 4 now has less enemies. Thanks for playing!

~~~Jason

+1 vote     reply to comment
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Steven's Adventure
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Released Nov 16, 2013
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