Steampunk Attack features retro science fiction world, with unique towers and enemy units, both funny and unpredictable.Humor and creative insanity lie at the core of the game, We want to have all the crazy unpredictable features that will merge perfectly with gameplay and game balance. Game will have XP leveling system and skill upgrades, your progress will be rewarded with Power up items and new tower abilities. This will give you chance to try your own unique style and tactics. We want to give players new awesome experience in multiplayer skirmish mode, Where you will test your might against other players in RPG/RTS style gameplay with tower defence twist.
Game is in prototype stage, every suggestion and idea is very welcome. We definetely want to try out every crazy idea ingame, and come up with fun enjoyable experience.
Under Sand wasteland there is hidden metallic surface. And as u can see there are several metallic cactus. Huge, ruined old titan lies in the middle of road. I tried to make more post apocalyptic feel.
We already started to implement new trap system in game. And we are coming with very interesting idea how to craft with basic elemental items new bunch of crazy stuff. Probably my next post will be about traps and trap crafting system.
In my blog I mentioned that in vacuum studio we have state programmer, But please someone tell me what to do with hem, he all day writes something in his computer, he using some program similar as MS notepad but with different color characters. is that normal?
Latest tweets from @flyingcatgames
Here at FCG we love Adventure Games with great story, We are happy about new Dreamfall, Please check Its Kickstarter ! T.co
Feb 9 2013, 2:23pm
Mouser Dev Diary: 1 T.co
Feb 3 2013, 6:30am
Steampunk Attack DevDiary: 1 T.co
Feb 3 2013, 5:41am
Davit Naskidashvili's is 2nd runner up in Unity DX11 Contest. (rock) T.co
Feb 1 2013, 11:42am
როგორ შევქმნათ თამაშები Pt1 T.co
Jan 28 2013, 12:19pm
Check out Our Programmer, Davit Naskidashvilis Entry into Unity DX11 Competition! T.co
Jan 17 2013, 2:15pm
Check out this awesome subsurface scattering shader for Unity3D made by our programmer Davit Naskidashvili. T.co
Oct 25 2012, 9:54am
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Oct 12 2012, 10:36am