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Welcome to StaudSoft's Synthetic World 0.2! It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches. Although it looks like a normal game engine, everything in the game is based on voxels. So everything you see can be changed. You can cut down trees, build a house or dig into the ground!

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Cool: The server now transmits the landscape to the client in multiplayer. I could even dig into the ground, place torches and it was synced.

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Cool: The server now transmits the landscape to the client in multiplayer. I could even dig into the ground, place torches and it was synced.

Created a lot of icons for the new weapons. Will be in the next release. Now I only need to arrange them correctly for the aiming animation.

Resolved a bug which prevented the usage of the inventory on the client in multiplayer.

Read a book about game design. Planning what kind of multiplayer modes we could add.

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