Working on the new voxel rendering system. Looks nearly the same except it saves us a lot of polygons: higher fps
The polygon count has been reduced by the factor 6. And there are still a lot of possibilities to improve it further.
Welcome to StaudSoft's Synthetic World 0.2! It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches. Although it looks like a normal game engine, everything in the game is based on voxels. So everything you see can be changed. You can cut down trees, build a house or dig into the ground!
Working on the new voxel rendering system. Looks nearly the same except it saves us a lot of polygons: higher fps
Posted by bsf_mistau on