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Welcome to StaudSoft's Synthetic World 0.2! It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches. Although it looks like a normal game engine, everything in the game is based on voxels. So everything you see can be changed. You can cut down trees, build a house or dig into the ground!

Post news Report RSS Burning down the tree

I got the fire algorithm working. Now you can set a tree or a house in fire and it burns down. And as a side effect I improved the speed of the generation algorithm.

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I got the fire algorithm working. Now you can set a tree or a house in fire and it burns down. And as a side effect I improved the speed of the generation algorithm. Check out this video:

The next step is to make the water flowing.

As I mentioned the version 0.2 is finished. But before I can publish it I need to take care of the german bureaucracy. The founding of a company takes in germany usually 2-3 months. And I also need to learn how to make double-entry accounting, deal with the finance authority and so forth. This means a lot of work which hasn't anything to do with the actual game :-(. I will keep you up to date.

This is a feature of the upcoming 0.2 release. If you want to download the current version just check out the following links:

Windows-based application 64 Bit
StaudSoft's Synthetic World 0.1.1 Beta 64Bit

Windows-based application 32 Bit
StaudSoft's Synthetic World 0.1.1 Beta 32Bit

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TheRenegadist
TheRenegadist - - 2,087 comments

Keep up the good work, your coming up with a fine game man!

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