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State of grey is a Indie Horror game in development by Skyline Interactive (But you already knew that!)
State of Grey will be a free to download and free to play style of game, the game play works around a survival horror and traumatizing style of game.
The game is played from a "Birds Eye" view as the camera is above and following the character around, some think this will give you an advantage in the game, But please, Don't get over confident to soon...
State of Grey is played with older 2D style of graphics we try to make up for this with the excessive and addictive amounts of game play, the environment you will be put in and the style of game we hope you enjoy

  • Dynamic and Customizable Storyline
  • Dark And eerie fun setting
  • Psychopath and Stability conversation choices
  • State of Grey mode with unique twists
  • Dynamic Lighting System
  • Hide from Danger
  • A Progressive and Upgradeable Health System
  • A Journal System
  • Collectables System
  • Puzzles and Twists
  • Several Different Endings
  • 4 Major Parameters/Mechanics to keep an eye on
  • Fun Classical Style Graphics
  • Free to download and Free to play

State of Grey

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What's been happening, what we've done, and a request for help:
Hello everyone! It's been a while since we posted last and we really do apologize, it's been a rough month for us with being busy and all. However, we have not forgotten about the game! First off I would like to post this:
We are in desperate need for 2D animator(s) to draw, work, and obviously animate 2D sprites, objects, and other items within the game itself. If you yourself or know anyone with these abilities please contact me Via one of these emails: d.hershman@skylineinteractive.org or Applications@skylineinteractive.org This is our current TOP priority as without an animator the game is extremely clunky and very unfriendly user wise. This is why we have been lacking in the area of progress, as it's hard to progress with something you don't know how to do ha!

Anywho on to updates:
New Stuff:

    • 8-Way Movement Introduced
      • Players can now move in a diagonal direction!
      • Sometimes ill responsive (Working on the kinks)
    • New Artwork Added Game side
    • Item Balancing
      • Parameter potions fixed
      • Finish Courage Potion
      • Added "Tea"
        • Tea used for Sanity Parameter
        • Increases Sanity by 1 notch
    • Updated The Start up Screen
      • New Title Artwork
      • New Menu Scheme
    • Updated Journal System
    • Added "Doctors Notes" Concept into Scripting
      • Doctors Notes Concept introduced
      • 1st Script Finished
      • Secrets tweaked
    • Started working on our First Easter Egg!
    • Main City (Gandermen) Updated:
      • About 40% complete
      • Not much detail filled in
      • New buildings added
    • Church(2nd floor inside) Update
      • Updated Scripting
      • New Item Add Scripts
      • New Interactions
    • Little Story Progression
      • Waiting for Main Map
      • Waiting for animation
    • Added over 10,000 new icons into the game
      • A huge collage of icons by many different artists
      • Should make life a bit easier.
    • Added more music and sound
    • Added the ability for us to create "Stepping" sounds
      • Still quiet buggy
      • May or may not be useful in the future

Bug Fixes:

  • Fixed Anti-depressant Glitching out the parameters
  • Fixed bug on starter map during tutorial run through
  • Fixed Journal bug for not displaying in proper sections
  • Fixed Icon bugs for many items
  • Fixed Movement bugs (fixed by the 8 way movement implementation)
  • Fixed music and BGS not playing bugs
  • Fixed several Ambiance not stopping when adjusting volume
  • Fixed the Menu system reverting to the old scheme instead of the Ring Menu
  • Fixed "Mana" bars displaying in several menu options
  • Fixed a game crash by mana based items being added to the inventory
  • Fixed Not being able to move back to your last location when entering other locations
  • Fixed Church Main door bug sometimes staying open and being unenterable
  • Fixed walkable tiles that should have been un-walkable
  • Fixed light sometimes shining overtop rooftops
  • Fixed light overshadowing the monsters in game causing them to go invisible

Image by: Cake Freak

Not the largest of updates but we are trying! Progress is hard when you lack support and memebers! Thanks for sticking with us though! Until next time, Skyline Interactive Team.

Development Diary #10: "Feathers... of FURY!!!"

Development Diary #10: "Feathers... of FURY!!!"

3 years ago News 0 comments

A Medium sized development Diary covering the NEW story tweaks, and several improvements including the MAIN playable area of the game! (Where getting...

Development Diary #9 Let There Be Light! (Again)

Development Diary #9 Let There Be Light! (Again)

3 years ago News 2 comments

A Quick look into what I've spent most of my days working on, I hope you enjoy it!

Dev Diary #8 Patch v0.2.6 Released!

Dev Diary #8 Patch v0.2.6 Released!

3 years ago News 0 comments

This dev diary covers the launch of Patch V0.2.6!

[Announcement] Don't Forget! Test round 1 Launch!

[Announcement] Don't Forget! Test round 1 Launch!

3 years ago News 0 comments

Just a quick mention of Testing round 1 and when it starts, along with several other important things you need to know!

Post comment Comments  (0 - 10 of 16)
spudw1thneedler Jan 16 2013 says:

the artwork looks very dark and mysterious and the story seems fantastic. me gusta

+1 vote     reply to comment
sadpeanut11 Nov 3 2012 says:

i tried to pick up something but it wouldent let me and it wouldent even show me the message untill i stood on top of it also in that church thing im stuck in room 1 no way to get out nothing there so i just quit anyway i will try to test it more later also one last tip dont overuse blood it makes it look bad anyway im oging to try to get my snes working

+1 vote     reply to comment
TimeDead Creator
TimeDead Nov 3 2012 replied:

Please, send all bugs to our site so you can show screenshots and give a better explanation, Also please note this is a Alpha Private release so there is bound to be a lot of bugs!
Bug report: Skylineinteractive.org

+1 vote   reply to comment
sadpeanut11 Nov 3 2012 says:

im going to try the patch now cuz that might work better

+1 vote     reply to comment
sadpeanut11 Nov 3 2012 says:

the computer im using now runs
windows 7 home premium
service pack 1
processor: Intel(R) Core(TM)i3-2120 @ 3.30 Ghz 3.30 Ghz
installed memory (RAM): 8.00 GB (7.73 GB usable)
system type: 64-bit operating system
thats is all for now

+1 vote     reply to comment
sadpeanut11 Nov 3 2012 says:

also in the first part after the screen got all bloody i talked to that guy and he dissapeared and the zombie appeared but he said something like
"debug something someting" and he said something similer when he took a stem foward again this game is glitchy but i will explain in perfect detail

+1 vote     reply to comment
sadpeanut11 Nov 3 2012 says:

yay i got it

+1 vote     reply to comment
sadpeanut11 Oct 20 2012 says:

i want to know when there is going to be the Semi-Private Testing round cuz i want to test it out

+2 votes     reply to comment
Juhulavitz Oct 20 2012 says:


Is what I'll be saying when I get it.

+3 votes     reply to comment
sadpeanut11 Oct 18 2012 says:

please give download link i would love to do some beta testing

+3 votes     reply to comment
TimeDead Creator
TimeDead Oct 18 2012 replied:

Don't worry, We will be doing a Semi-Private Testing round for Scene 1 (or part of scene 1) soonish (We hope!) It will lack a few features but we will try to fit as much in as possible!

+4 votes   reply to comment
sadpeanut11 Oct 19 2012 replied:

also did you make that music cuz its AMAZING

+2 votes     reply to comment
TimeDead Creator
TimeDead Oct 19 2012 replied:

It's performed and produced by a friend of mine I've been working with, he goes by RyannMusical on youtube! He is fantastic! haha.

+2 votes   reply to comment
sadpeanut11 Nov 2 2012 replied:

i signed up to your site but didnt get a confirm email so i just realized i didnt have an account WHY DID YOU LET YOUR SITE GLITCH LIKE THAT

+1 vote     reply to comment
TimeDead Creator
TimeDead Nov 2 2012 replied:

My site didn't "Glitch" it does not automatically sign you up. The only reason I use The confirmation form is to assess how many testers I have.
You should be getting an email soon.

Note: Friday is Patch v0.2.6 Launch date. I will post it on the site when it launches. Fixes a number of bugs and adds new content.

+1 vote   reply to comment
sadpeanut11 Nov 3 2012 replied:

i got it now im on a dif computer but i have it i was a bit late cuz i couldent check my email for a couple of days but now i have the game first error i found is i opened the item menu after going into the second room and after attempting to open a bag one the bag diddnt work no matter what a did and when i opened the item menu the game crashed and i got an error i will give image link soon

+1 vote     reply to comment
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State of Grey
Developer & Publisher
Skyline Interactive
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Release date
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Single Player

Latest tweets from @skyline_int

Dec 8 2014

RIP Casey Kasem, Voice actor for Scooby and Shaggy from the childhood show Scooby Doo. -Dustin T.co

Nov 20 2014

Oi! Look I finally made some headway on getting the site going, check out: http;//skylineinteractive.org it's... T.co

Nov 19 2014

Finally managing to switch to a proper host thanks to some support staff. Working too bigger and better now. -Dustin

Nov 14 2014

Working to push a site up and of course, the host I try to use is trying to make me use a "webbuilder" when I... T.co

Nov 13 2014

Almost ready to show off the first alpha of our new site. (Hand crafted by yours truly) -Dustin

Aug 22 2013

I liked a @YouTube video T.co THE LAST AMNESIA STORY! - Amnesia: Mental Memorial - Part 1

Jun 1 2013

I liked a @YouTube video T.co ANNA SUN!

May 21 2013

Photo: Because leg tattoo. T.co

May 21 2013

Photoset: Ow. My Heart T.co

May 21 2013

Photo: eightninea: Cracked — Woah T.co

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State of Grey
Last Update
2 years ago
35 members