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State of grey is a Indie Horror game in development by Skyline Interactive (But you already knew that!)
 State of Grey will be a free to download and free to play style of game, the game play works around a survival horror and traumatizing style of game.
 The game is played from a "Birds Eye" view as the camera is above and following the character around, some think this will give you an advantage in the game, But please, Don't get over confident to soon...
 State of Grey is played with older 2D style of graphics we try to make up for this with the excessive and addictive amounts of game play, the environment you will be put in and the style of game we hope you enjoy




  • Dynamic and Customizable Storyline
  • Dark And eerie fun setting
  • Psychopath and Stability conversation choices
  • State of Grey mode with unique twists
  • Dynamic Lighting System
  • Hide from Danger
  • A Progressive and Upgradeable Health System
  • A Journal System
  • Collectables System
  • Puzzles and Twists
  • Several Different Endings
  • 4 Major Parameters/Mechanics to keep an eye on
  • Fun Classical Style Graphics
  • Free to download and Free to play


State of Grey

Image RSS Feed Latest Screens
Tourist Coffin Fun Bugs with the Devs Oh My!
Blog RSS Feed Report abuse Latest News: Dev Diary #11 Were Still here!

0 comments by TimeDead on Jan 16th, 2013

What's been happening, what we've done, and a request for help:
Hello everyone! It's been a while since we posted last and we really do apologize, it's been a rough month for us with being busy and all. However, we have not forgotten about the game! First off I would like to post this:
We are in desperate need for 2D animator(s) to draw, work, and obviously animate 2D sprites, objects, and other items within the game itself. If you yourself or know anyone with these abilities please contact me Via one of these emails: d.hershman@skylineinteractive.org or Applications@skylineinteractive.org This is our current TOP priority as without an animator the game is extremely clunky and very unfriendly user wise. This is why we have been lacking in the area of progress, as it's hard to progress with something you don't know how to do ha!

Anywho on to updates:
New Stuff:

    • 8-Way Movement Introduced
      • Players can now move in a diagonal direction!
      • Sometimes ill responsive (Working on the kinks)
    • New Artwork Added Game side
    • Item Balancing
      • Parameter potions fixed
      • Finish Courage Potion
      • Added "Tea"
        • Tea used for Sanity Parameter
        • Increases Sanity by 1 notch
    • Updated The Start up Screen
      • New Title Artwork
      • New Menu Scheme
    • Updated Journal System
    • Added "Doctors Notes" Concept into Scripting
      • Doctors Notes Concept introduced
      • 1st Script Finished
      • Secrets tweaked
    • Started working on our First Easter Egg!
    • Main City (Gandermen) Updated:
      • About 40% complete
      • Not much detail filled in
      • New buildings added
    • Church(2nd floor inside) Update
      • Updated Scripting
      • New Item Add Scripts
      • New Interactions
    • Little Story Progression
      • Waiting for Main Map
      • Waiting for animation
    • Added over 10,000 new icons into the game
      • A huge collage of icons by many different artists
      • Should make life a bit easier.
    • Added more music and sound
    • Added the ability for us to create "Stepping" sounds
      • Still quiet buggy
      • May or may not be useful in the future

Bug Fixes:

  • Fixed Anti-depressant Glitching out the parameters
  • Fixed bug on starter map during tutorial run through
  • Fixed Journal bug for not displaying in proper sections
  • Fixed Icon bugs for many items
  • Fixed Movement bugs (fixed by the 8 way movement implementation)
  • Fixed music and BGS not playing bugs
  • Fixed several Ambiance not stopping when adjusting volume
  • Fixed the Menu system reverting to the old scheme instead of the Ring Menu
  • Fixed "Mana" bars displaying in several menu options
  • Fixed a game crash by mana based items being added to the inventory
  • Fixed Not being able to move back to your last location when entering other locations
  • Fixed Church Main door bug sometimes staying open and being unenterable
  • Fixed walkable tiles that should have been un-walkable
  • Fixed light sometimes shining overtop rooftops
  • Fixed light overshadowing the monsters in game causing them to go invisible
Media:




Image by: Cake Freak

Not the largest of updates but we are trying! Progress is hard when you lack support and memebers! Thanks for sticking with us though! Until next time, Skyline Interactive Team.


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Post comment Comments  (0 - 10 of 16)
spudw1thneedler
spudw1thneedler Jan 16 2013, 7:03pm says:

the artwork looks very dark and mysterious and the story seems fantastic. me gusta

+1 vote     reply to comment
sadpeanut11
sadpeanut11 Nov 3 2012, 7:35pm says:

i tried to pick up something but it wouldent let me and it wouldent even show me the message untill i stood on top of it also in that church thing im stuck in room 1 no way to get out nothing there so i just quit anyway i will try to test it more later also one last tip dont overuse blood it makes it look bad anyway im oging to try to get my snes working

+1 vote     reply to comment
TimeDead
TimeDead Nov 3 2012, 11:14pm replied:

Please, send all bugs to our site so you can show screenshots and give a better explanation, Also please note this is a Alpha Private release so there is bound to be a lot of bugs!
Bug report: Skylineinteractive.org
Thanks!

+1 vote     reply to comment
sadpeanut11
sadpeanut11 Nov 3 2012, 7:18pm says:

im going to try the patch now cuz that might work better

+1 vote     reply to comment
sadpeanut11
sadpeanut11 Nov 3 2012, 7:15pm says:

the computer im using now runs
windows 7 home premium
service pack 1
processor: Intel(R) Core(TM)i3-2120 @ 3.30 Ghz 3.30 Ghz
installed memory (RAM): 8.00 GB (7.73 GB usable)
system type: 64-bit operating system
thats is all for now

+1 vote     reply to comment
sadpeanut11
sadpeanut11 Nov 3 2012, 7:08pm says:

also in the first part after the screen got all bloody i talked to that guy and he dissapeared and the zombie appeared but he said something like
"debug something someting" and he said something similer when he took a stem foward again this game is glitchy but i will explain in perfect detail
almost

+1 vote     reply to comment
sadpeanut11
sadpeanut11 Nov 3 2012, 7:02pm says:

yay i got it

+1 vote     reply to comment
sadpeanut11
sadpeanut11 Oct 20 2012, 6:32pm says:

i want to know when there is going to be the Semi-Private Testing round cuz i want to test it out

+2 votes     reply to comment
Juhulavitz
Juhulavitz Oct 20 2012, 2:11pm says:

WOOT I GOT MY PRE-RELEASE SECRET ACCESS KEY CODE!!

Is what I'll be saying when I get it.

+3 votes     reply to comment
sadpeanut11
sadpeanut11 Nov 3 2012, 7:04pm replied:

i got it now im on a dif computer but i have it i was a bit late cuz i couldent check my email for a couple of days but now i have the game first error i found is i opened the item menu after going into the second room and after attempting to open a bag one the bag diddnt work no matter what a did and when i opened the item menu the game crashed and i got an error i will give image link soon

+1 vote     reply to comment
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State of Grey
Platform
Windows
Developer & Publisher
Skyline Interactive
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Release Date
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