Starship Command is a persistent-world, massively single-player, real-time tactical starship simulator wrapped in an AI-driven 4X game. Starting with a lowly shuttle, you will trade and battle your way to victory, amassing a gigantic fleet customized to your liking!

What Do We Mean by Massively Single-player?

We mean when you start Starship Command the first time, it will generate a galaxy with hundreds of sectors, each with their own planets and economies, then populate the galaxy with seven AI-controlled empires that will attempt to conquer every sector. The galaxy persists through every captain you play as. And you can swap between multiple captains and play both sides of a conflict.

But What Do I Do?

Take command of a starship! (or a fleet of starships). Build a fortune by trading commodities, completing missions, collecting taxes from sectors you personally have colonized and battle the other empires for glory!

Features:

  • Seven empires to play.
  • Hundreds of sectors to colonize, trade with or attack.
  • Customize your ship with over one hundred hulls and hundreds of components.
  • Amass an enormous fleet designed by you.
  • Automated captain's log generation will note actions taken by you and later save the entire log to a file.
  • Persistent galaxy that stays through all captains you play as.
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Starship Command Gone Gold!

News

It's been a long road from the first beta build to the gold release of 1.0, a lot longer than I anticipated.

Many, many improvements were added along with major new features. This newest build contains a few small bug fixes and actual composed music!

From the first beta build to now, thanks to feedback from all of you, features like

  • Tooltips,
  • Tutorial write-ups,
  • Tactical ship comparison index,
  • Missions,
  • Planet info,
  • Weapon range ring,
  • Hull & component balancing,
  • Bug fixes,

and more were implemented.

With the usual desktop builds and new Android build is released!

Also available are the unlock codes, purchasable at Evglabs.com

What does the future hold for Starship Command? Well, new features are being planned such as boarding parties and ship captures, away missions, space monsters, and more.

So keep up with the feedback and any feature requests, because I can't think of everything myself.

The bridge is yours,
evgLabs

Starship Command Needs Your Feedback!

Starship Command Needs Your Feedback!

News 1 comment

We missed our launch date and need more feedback on what you think or want out of Starship Command!

New Beta Build #7

New Beta Build #7

News

The new beta is out! Lucky number 7. This is hopefully the last before the final release!

Fleet Control is Finalized! Get the New Beta Build #6!

Fleet Control is Finalized! Get the New Beta Build #6!

News

New Beta Build #6: Major new feature has been finalized! The ability to build and command a fleet. Added the ability to abandon ship as a last resort...

Fleet Control is in Progress!

Fleet Control is in Progress!

News

Have Support When You're Fighting with Starship Command Fleet Control!

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Starship Command (Release 1.03, Linux 64bit)

Starship Command (Release 1.03, Linux 64bit)

Full Version

The 1.03 release of Starship Command. Small bug fixes and game-crashing bug removed.

Starship Command (Release 1.03, OSX 64bit)

Starship Command (Release 1.03, OSX 64bit)

Full Version

The 1.03 release of Starship Command. Small bug fixes and game-crashing bug removed.

Starship Command (Release 1.03, Linux 32bit)

Starship Command (Release 1.03, Linux 32bit)

Full Version

The 1.03 release of Starship Command. Small bug fixes and game-crashing bug removed.

Starship Command (Release 1.03, OSX 32bit)

Starship Command (Release 1.03, OSX 32bit)

Full Version

The 1.03 release of Starship Command. Small bug fixes and game-crashing bug removed.

Starship Command (Release 1.03, Windows 64bit)

Starship Command (Release 1.03, Windows 64bit)

Full Version

The 1.03 release of Starship Command. Small bug fixes and game-crashing bug removed.

Starship Command (Release 1.03, Windows 32bit)

Starship Command (Release 1.03, Windows 32bit)

Full Version

The 1.03 release of Starship Command. Small bug fixes and game-crashing bug removed.

Comments
Hiramaky
Hiramaky

Hello evg, I was just playing this game and I have to say, it's a spectacular game that really brings back the feelings I've had while playing through the X Universe.
I am having a problem, though. Every time I play and I encounter a warning on the bottom right, the game crashes right away, usually without any warning. Is there something I need to do to fix this or do you need my patience?
Either way, great game, love it.

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evgLabs Creator
evgLabs

Hi! Sorry for the long delay!

Can you tell me what kind of machine and specs you are running the game on?

Reply Good karma+1 vote
Hiramaky
Hiramaky

I'm using a Sony Xperia Z1 so I'm playing this through the app.

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dontask
dontask

Holy cow the changes are fantastic. The game works, makes sense and is a that level of fun and interesting I've been looking for. Do you plan to expand on what is here now or just improve the coding, balancing and such?

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evgLabs Creator
evgLabs

That's great to hear! Yes there are plans to expand with more features like space monsters and away missions. But the current emphasis is on getting what's here polished, for the release date.

Reply Good karma+2 votes
dontask
dontask

Love the idea so far of this! I hope come June to see a great product! (And also maybe a demo because I'd like to see some of the changes from beta to release before I slap my dollahs down.)

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evgLabs Creator
evgLabs

Thanks and sorry for the long delay, been busy working on the new build.

The current download is the full game but with saving disabled. What changes would you like to see?

Reply Good karma+1 vote
dontask
dontask

Downloading now to check out the new build!

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Starship Command
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Style
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Sci-Fi
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Single Player
Project
Indie
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Starship Command
Starship Command Real Time Tactics
Starship Command 2
Starship Command 2 Futuristic Sim
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Latest tweets from @evglabs

#gamers I'm so out of the loop on #tutorials, what makes a good one these days? #gamedev #indiedev

Oct 19 2017

Did I overdo the explosion trails? #screenshotsaturday #gaming #indiedev #gamedev #monogame #spacesim #indiegameT.co

Oct 14 2017

Testing #scripting with a mega battle! I love it when music & action sync! #gaming #indiedev #gamedev #monogameT.co

Oct 13 2017

One year since the first release & new build! Evglabs.itch.io #gaming #indiedev #gamedev #monogameT.co

Oct 7 2017

Working on a manual for the final alpha. Those are still relevant right? #gaming #indiedev #gamedev #monogameT.co

Oct 2 2017

Forgot to add a this to my last tweet! Planet rotation! #gaming #indiedev #gamedev #monogame #spacesim #indiegameT.co

Sep 26 2017

New build! Turrets, nebulas & almost 1 year of work Evglabs.itch.io #gaming #indiedev #gamedev #monogame #spacesim #indiegame #games

Sep 26 2017

Nebula battles, turrets and more coming soon! #screenshotsaturday #gaming #indiedev #gamedev #monogame #spacesimT.co

Sep 23 2017

My dog is doing better! so I managed some #gamedev done this week. Nebula battles! #gaming #indiedev #monogameT.co

Sep 23 2017

RT @BaronDestructo: Here the first set of Dark Matter bloopers. Retweet 250 times to get the next set! #RaisetheRaza T.co

Sep 16 2017

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