The spin-off to Starpoint Gemini 2 introduces coveted strategic elements into the tactical space simulation that is the Starpoint Gemini franchise. Conquer territory, conduct research, scavenge for resources and defeat your enemies. In Warlords, think BIGGER! Bigger universe, bigger ships, bigger stations. Expect many tweaked features; the community has decided on what they want and now they are getting it!


New Features:

  • Headquarters. Construct and upgrade your own personal space station; a massive structure that enables you to conduct research, build ships, assemble autonomous fleets and much more.
  • Conquer Territory. Gradually expand your reign over unclaimed territory, by battling minor factions, or conquer the entire Gemini sector, by facing off against familiar strong Gemini foes, familiar from the previous Starpoint Gemini titles. Reinforce conquered regions to defend themselves.
  • Conduct Research on simple weapon enhancements, obtain the expertise to construct a titan class behemoth, or boost the effectiveness of your non-combat fleets. Equipment, ship systems, enhancements and ships can still be bought, but he best ‘stuff’ can only be researched, constructed and improved in your HQ.
  • Construction and research demand the allocation of resources. Gather them by conducting missions for other factions, trade or purchase resources, or conquer regions providing a steady flow of resources, and bonuses.
  • A far larger game world will allow more distinction between ship sizes, pockets of empty space to travel through and your own giant space HQ where ships can be ‘parked’.
  • Skill classes, attributed skills and perk progression will be revamped and rebalanced, as will levelling-up, the reputation system and diplomacy.
  • Storyline vs Free-roam: The campaign storyline will be blended in with the more generic conquer quests. Free-roam mode strips all main storyline missions, but leaves side quests and generic freelance missions intact.
  • A full branching dialogue scheme, the industry standard in modern RPGs.
  • Technical additions include: x64 system only, projection mapping, deferred shading, physically based rendering and realistic physics.
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StarpointGeminiWarlords Screensh 12

Greetings captains of Gemini!

There's no slowing down in the LGM HQ. The first DLC "Deadly Dozen" has just been released and it is accompanied by a nifty free content update! The highlight of the update is the new bounties system that creates the foundation for the Deadly Dozen DLC. Check out the Bounties in the Personal Log screen and hunt those buggers down! Just make sure to bring some friends along... Check out the details in the update change-log below and expect more content coming in future updates!

StarpointGeminiWarlords Screensh 13StarpointGeminiWarlords Screensh 14


If hunting down criminals is your thing, don't forget to check out the new Deadly Dozen DLC! Here's what it brings:

DEADLY DOZEN

As the dust of recent conflicts settled, so came to light the emergence of a new system wide threat: The Deadly Dozen. They are a roaming gang of once-solitary criminals that have banded together under a mysterious leader to capitalize on current galactic turmoil. The Deadly Dozen have pitted themselves against all other factions and have quickly risen to prominence with acts of extreme violence and abolition of local laws. They are well-hidden, well-trained and scattered among Gemini in localized terror cells. Even though the call for someone’s life or capture is a barbaric method of governance, desperate times call for desperate measures, so the factions in turn sent out a call: "Bounties have been placed for the capture or demise of the twelve leading members of The Deadly Dozen and all captains are welcome to end their oppression."

KEY FEATURES

  • Hunt down 12 new Bounties
  • Capture and fly 3 new unique ships: the old Korkyran Premonition, the highly-requested Helios and the deadly Imperial Perun carrier.
  • Acquire a new Warmaster or build new, devastating Carriers for your warfleets

StarpointGeminiWarlords Screensh 15StarpointGeminiWarlords Screensh 16


UPDATE 1.100 CHANGE-LOG

  • Added the Bounties system
    • The Personal Logs has a new tab called "Bounties" where you can read more about each target.
    • The key is to see in which region a bounty target is active.
    • Get in that region and look for the bounty's lackeys. They belong to a special faction called "Liberated".
    • Beating the lackeys into a pulp will reveal the hiding location of their "boss".
    • Kick the boss in the proverbial behind and claim the reward.
  • Added full support for additional downloadable content (the technical bits work similar to mods).
  • Added the DLC section to the game launcher.
  • Added a couple of new player portraits (both male and female).
  • Carriers buffed to make them more usable.
  • Fixed an error related to fighter wings not being properly read from ship template files.
  • Your fleet will no longer jump in to help you out while you're fighting in the Gladiatrix arenas.
  • Long news titles (two lines) are now properly centered on their corresponding list items.
  • Fixed a couple of faulty enhancement bonuses that reduced instead of increased some light weapon stats.
  • Fixed an error that would manifest on the Skills/Perks panel when using gamepads.
  • Pressing the Esc button on the Customization screen now asks whether to save the changes or not (if any change was made).
  • In some cases, the game could get confused and switch to the Drydock panel from the System / Equipment trader. This no longer happens.
  • Damage to Veteran bonus is now named Damage to Warmasters.
  • Fixed an error that would make the game launcher log grow in size indefinitely. It didn't get properly purged of data.
  • Opening the Personal log screen automatically switches to the Bounties tab.
  • In some cases, news text was cut off. This no longer happens.
  • Several changes done to better support Xbox 360 controller.

MATERIAL EDITOR CHANGE-LOG

  • Added an alternative camera movement mode
    • Switch to the mode via the checkbox in the Tools panel.
    • Rotate the camera around the focus with the middle mouse button.
    • Move the camera using W-S-A-D or the arrow keys.
    • Move the up/down using R/F or PageUp/PageDown.
    • Roll the camera using Q/E.
    • To speed up movement, press and hold the Shift key.
    • To slow down movement, press and hold the Tab key.
  • When clicking on the Editor screen while a dropdown menu is open, the dropdown will automatically close.
  • Drag and drop a texture file into the Editor screen to reload it in memory. Makes iterations quicker.
  • Removed a number of redundant options. They weren't real options, just dead pixels.
  • Updated the Tutorials link.
  • Repositioning particles, turrets and meshes no longer repositions the main light source.
  • Deleting an assembly object now works as intended and will no longer cause the Editor to crash somewhere down the line.
  • Fixed a couple of minor errors related to the Ship turret parameters panel.

For more info on Warlords and the team, check out these links:
Starpoint Gemini Warlords homepage
Starpoint Gemini Warlords forum
LGM Games dev-blog
Follow us on Facebook
Follow us on Twitter


Get the game on Steam
Get the game on GOG
Get the game on GamersGate


Get Deadly Dozen on Steam

SG Warlords update improves modding tools

SG Warlords update improves modding tools

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The latest update for Starpoint Gemini Warlords brings the already standard assortment of tweaks and fixes, but also a nice layer of improvements of the...

SG Warlords updated to v1.030 and upcoming changes

SG Warlords updated to v1.030 and upcoming changes

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The recently released Starpoint Gemini Warlords has received its first proper update to address some lingering issues, but also to improve stability and...

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Starpoint Gemini Warlords LAUNCHED!

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Starpoint Gemini Warlords has left the calm waters of Early Access and is OUT NOW!

Warlords BETA update released, gearing up for final launch

Warlords BETA update released, gearing up for final launch

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Starpoint Gemini Warlords enters beta phase with the latest update, bringing along with it a lot of new features, both of our own design and requested...

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Comments
INtense! Staff
INtense!

Quick update to let everyone know that the SPGW winners will be announced tomorrow.

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Guest
Guest

This very cool!

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Starpoint Gemini Warlords
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Starpoint Gemini
Starpoint Gemini Futuristic Sim
Starpoint Gemini 2
Starpoint Gemini 2 Combat Sim
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Latest tweets from @starpointgemini

Yap, this is how the largest ship in the game looks in comparison to the Defiance Titan #gamedev #indiegame #SteamT.co

21hours ago

The Titans have landed at @pcgamer!

Jul 21 2017

Wait is almost over. #Titans return to Gemini this August! #SPGW #DLC #gamedev #indiegame #scifi Youtu.be

Jul 21 2017

Many of us at LGM have been listening to Linkin Park while growing-up. We are simply heartbroken.… T.co

Jul 21 2017

Big thanks to Shempler for sending us his Into the Unknown #screenshot. :) #gamedev #indiegame #SPGW #SpaceT.co

Jul 20 2017

What nonsense is this? PIXEL ART?!?

Jul 20 2017

Things are heating up - ALMOST THERE!

Jul 20 2017

New update is out. You can read change log for details.

Jul 19 2017

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