Features free-roaming gameplay that spans hundreds of star systems and numerous alien races. A compelling storyline pits the player against a vast enemy endangering all life in the galaxy. Hundreds of unique planetary systems filled with planets and asteroids that can be landed on and explored in real time. Players will interact with lifeforms (some hostile!) and mine minerals in order to raise capital for ship upgrades and fuel.
Choose from among three professions (Military, Science, Freelance). Upgrade your ship with new technology. Hire and train a crew. Encounter alien races–and when diplomacy fails, engage in real-time capital ship combat. The combat simulation takes place in real time, with some realism and arcade-style fun combined for a balanced gameplay. Powerups and debris from destroyed alien ships can be picked up by the player.
A series of training missions first introduces the player to the story that unfolds as the player completes missions and interacts with alien cultures. A complex quest system then takes the player into the home system to explore planets, and then out into deep space to explore other star systems and meet and interact with other alien races. As the plot develops multiple progressive galaxy wide shifts take place changing the dialogue and interactions with alien races on a fundamental level.
After several years, the game is now being updated for release on STEAM. Since the game is already 100% finished, this is an update, not a rewrite. Some aspects of the plot will be simplified, the Steam API added (obviously), and it will support multiple resolutions. If interested in helping with this new development update, please send me a message.
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This game is being updated for release on Steam. After a round of revisions, it will be put up on Steam Greenlight. Note that the game is currently FREE, so download it and enjoy! (and please post comments here!). The Steam version will address a few long-standing issues like graphics resolution independence and a simplified plot.
After a few years since release, the team has disbanded so I'm looking for serious game designers/developers/artists interested in giving it some polish before submission to Steam Greenlight. Please send me a message if interested. New updates will be posted here as the game update takes shape.
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