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StarFire was created with the intention to provide a tool to explore the depths of the universe and its secrets in a playful, educational, and thought-provoking manner. In order to do so, the player must design his spacecraft in such way it fits his individual needs and play style, and most importantly, withstands the dangers that linger in the dark. As such, StarFire implements models based on science, and may also cross the border between reality and the paranormal.

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RSS feed Report content StarFire isn't dead yet! (view original)
StarFire isn't dead yet!
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Insolent.
Insolent.

Neat! And hopefully Starfire never dies, even if you have to take it slow.

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b5cully Author
b5cully

Thank you!
the 5 months of constant development are proof enough that I won't drop it so easily! I feel like it's gonna be something big, and that I should keep at it, even if the development is rather slow, as you already said :)

Even if it should be the case I am forced to drop it for whatever reason (but which I doubt will occur), the game is coding-wise well-documented and well-explained, so others will have it easier to look into and continue it.

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saladfingers
saladfingers

just die already

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b5cully Author
b5cully

the combinaton of your comment, username and icon is hilarious :D

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saladfingers
saladfingers

Halt die Schnauze!Sie Nazi :P

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b5cully Author
b5cully

NEIN! NIEMALS! Nur ├╝ber meine Leiche!

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CMDKeen
CMDKeen

Whoa, long time no comment! It's great to see the game is still kicking.

Is this custom weapons building?

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b5cully Author
b5cully

thanks! yep, indeed. You'll also be able to adjust their damage, firerate etc by choosing the appropriate parts that impacts overall performance. Weapons aren't the only thing that can patched together be like this once I'm done.

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Description

You can now chose from a set of effects to build with, here: spaceship weapons.

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b5cully
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