StarFire was created with the intention to provide a tool to explore the depths of the universe and its secrets in a playful, educational, and thought-provoking manner. In order to do so, the player must design his spacecraft in such way it fits his individual needs and play style, and most importantly, withstands the dangers that linger in the dark. As such, StarFire implements models based on science, and may also cross the border between reality and the paranormal.
Please read if you have already created models using StarFire's Ship Editor.
Posted by b5cully on Oct 28th, 2012
Implementing new features sometimes means I need to change functionality profoundly - and thus, I regret to announce that any ship models you've made so far will most likely not display as you intended, due to a change in 3D object origins in Editor version 0.0.040. Please Download the fixed editor version here: Indiedb.com
The reason why these changes are necessary is the implementation of collision features on the editor: it prevents you to place blocks into each other, and the editor will tell you if you can place the element in the first place using "phantom markers". Using this feature I hope to increase usability (and "idiot-proof-ity") of the editor.