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Starfall Tactics is a real-time wargame powered by Unreal Engine 4. In a decaying, war-torn galaxy dominated by three rival factions, you can assemble your own spaceship flotilla and lead it into battle. Adapt to new challenges by customizing and decking out your ships. Evolve your tactics by unlocking new parts and finding rare ship modules. Dominate the battlefield and create a name for yourself among the stars!

Tactical combat

Fight your battles using a variety of ships - from subtle frigates, to deadly cruisers and heavy dreadnoughts. However, a reliable fleet isn't the only ingredient for success. Effective commanders will have to rely on their ability to properly assess the situation, taking into account many factors, such as the equipment of enemy ships, the surrounding environment and the available technology.

In-depth customization

Everything in Starfall Tactics, from the hull of your ship down to the individual engines, is created using blueprints. Players can easily customize and outfit ships, adapting their tactics for a variety of situations. Every choice matters - the diverse range of tools directly influences your strategy against opponents and allows you to create truly unique fleets.

Glorious battles

Experience epic battles, balls-to-the-wall explosions and stunning visuals delivered via the Unreal Engine 4.

Galaxy conquest

A persistent section of the game world exists where players can freely travel and explore the confines of known space. A variety of activities are available to the players - from fending off pirates to trading, discovering new planets, and gathering intel on a new threat to humanity.

High stakes

Unite as a clan and take ownership of different sectors, mine rare types of asteroids, and establish outposts on various planets. Whether it's territory, scarce resources or the respect of others, the pressure is on as players have something of real value to lose.

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While our game designer still creating Mod Trees for ships, Starfall Tactics is getting ready for new colonization and economy system. So, you could already guess that our next big update is dedicated to the MMO part of the game which includes economy and colonization system.

Screechers Mothership


The third pirate Mothership for Screechers faction, which was already used as a general pirate base, is here again. We modified it a little to fit the Screechers concept and make it as great as others, so now you can see a full 3D model on our Sketchfab page:

"Screechers are real madmen who don't see much difference between attacking a vulnerable freighter, or a government patrol. And even though they don't have access to high technologies, their rage bordering with insanity and impressive numbers make this band a serious threat, capable of destroying any fleet they can get to."

New resources


Ore - the first and the most basic resource you could meet in Starfall Tactics. In the latest test there were two types of it you used to collect and spend for building new ships in the MMO mode. However, we already announced our intention to develop economy aspect in Starfall Tactics and add more resources in the series of Alpha announcement articles.

Let you present the list of resources you will be able to see in Starfall Tactics - remember that they all are closely interrelated: one resource might need another to be produced.


  • Oil
  • Ferrous Metals
  • Heavy Metals
  • Minerals
  • Plastic
  • Alloys
  • Acids
  • Superconductors
  • Endurofiber
  • High-temperature superconductors
  • Composite materials
  • Noble Gases
  • Radioactive Metals
  • Electronic Components
  • Chemical Components
  • Heavy Duty alloys
  • Augmetic
  • Quantum Computers
  • Medical Components
  • Spaceship Components
  • Nano Tools
  • Supercomputers

Some of the listed resources can be spent on building new Stations, modifications and crafting or just used for further production and needs of the colony - now it's a part and parcel of Starfall Tactics mmo mode.

This extended resource system will affect economy and the significance of planet colonization while most priorities in this aspect are handed to Houses: now they can control the whole resource distribution system between stations and colonies under their control. One of the ways to get these resources is to build plants, factories or productions on planets colonized by members of your House and manage them in a proper way. And that's definitely something different, complex and interesting for Starfall Tactics to try - while we keep the right to change it further, that's one of the most important things to be tested soon with your help, once we implement it on a proper level.

So make sure to spend more time on the Galaxy map next time ;)


Interface Updates and Cursor Fix


You probably got used to all these updates for the interface we do from time to time: they depend both on the gameplay needs and our willing to make it all look even better and be more comfortable. Latest test also included a lot of changes, but we were not really in time to prepare all the things or make it as it was planned, so some things were made in a great hurry.

Now we continue the never-ending interface improvement work, partly changing it to fit the needs of new features and make you feel more comfortable. These changes even included battle interface you could see on screenshots from previous articles and many other important aspects of the game.

challangeedited

Note: Work in progress - it is likely that something or everything will change.


Besides, we have a short announcement for everybody who have problems with in-game cursor lags due to overall bad performance (yes guys, we always remember about your complains): as we moved to the latest Unreal Engine version which finally included a built-in ability to use hardware cursor, we now use this hardware cursor which will let you feel more comfortable than ever and don't suffer this lag.

Get more exciting infromation next week!



Starfall Tactics WIP: Challenges, Plasma Engines and Nebulord Mothership

Starfall Tactics WIP: Challenges, Plasma Engines and Nebulord Mothership

News

How to create not-so-boring, rewarding tutorials and help players master the game - making Challanges and other things.

WIP: Ship Progression, Support Station and P.Y.R.A.M.I.D. Mothership

WIP: Ship Progression, Support Station and P.Y.R.A.M.I.D. Mothership

News

We are finally adding Ship Progression into the game - check news to see how it works!

Starfall Tactics WIP: New special modules and Deprived freighter, Prospero

Starfall Tactics WIP: New special modules and Deprived freighter, Prospero

News 2 comments

It's time to tell about 5 new modules and another freighter which will soon join the game!

Explore, Fight and Conquer: Starfall Tactics invites you to the Character Test!

Explore, Fight and Conquer: Starfall Tactics invites you to the Character Test!

News

Starfall Tactics is holding a test starting 24th April 14:00 CET!

RSS Files
Pre-alpha Ship Editor

Pre-alpha Ship Editor

Demo

Your first taste of STARFALL TACTICS is here. Follow the link below to download a pre-alpha version of the game’s SHIP EDITOR!

Comments  (0 - 10 of 37)
_RedStar_
_RedStar_

yeah!!! new races! i have waiting for it! good choice it will bring more fun into the game!

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snowforged Creator
snowforged

Thank you! We hope so :)

Reply Good karma+2 votes
_RedStar_
_RedStar_

Finally the time has come,the Alpha is here! I hope it will be a nice game.

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◭n⧖n◮
◭n⧖n◮

Hi

I think this game is going to be great
I like the comics touch , the graphics are neat and one reason i like it even more is because it has space stations where you can build ships from it like in Star Trek Armada 2 , thing that hasn't been present in space RTS games for quite a while by now

Cannot wait for it and will vote it max once i can

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[FR]-Arkansas-[FR]
[FR]-Arkansas-[FR]

Game will be moddable ?

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snowforged Creator
snowforged

At the moment we don't have any plans concerning mods and modders. It still can happen, but not in the nearest future.

Reply Good karma+2 votes
OhNoesBunnies!
OhNoesBunnies!

Don't really care much for the art feature in the images section, but the gameplay looks pretty neat! I'll see how this one turns out in the next few months before committing to anything.

Edit: Wait, it's F2P now? Nevermind, don't care about the game anymore.

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snowforged Creator
snowforged

Don't worry about F2P state - we don't like pay2win systems ;) To make it more clear - just read this article: Starfalltactics.com

Reply Good karma+1 vote
_RedStar_
_RedStar_

why has Ancora only cliffs? if it was terraforming, so it must have trees and forests!) because it see like a moon with some atmosphere and water! or is in terraforming phase?

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snowforged Creator
snowforged

That's because humanity hasn't learned from all the mistakes it did in the past ;)

Reply Good karma+1 vote
_RedStar_
_RedStar_

ok :) thank you for the answer

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Starfall Tactics
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Windows
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Snowforged Entertainment
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Latest tweets from @starfalltactics

Pirate base, full list of resources, interface updates and great news about in-game cursor ;)… T.co

Jun 16 2017

Starfall Tactics is going to have Stealth missions – at least, as a special Сhallenge ;) #gamedev #indiedevT.co

Jun 13 2017

A week of surprises: Challenges, Plasma Engines and Nebulord Mothership! Starfalltactics.com #gamedev #indiedevT.co

Jun 9 2017

A few additions to the Fleet Editor are on their way to fit the needs of Ship Progression. Moving on! #gamedevT.co

Jun 7 2017

Check out in-game model of a mothership belonging to the P.Y.R.A.M.I.D. faction! Sketchfab.com #indiedev #3dmodeling #gamedev

Jun 4 2017

This week there are 3 great things to hit the scene: ship progresssion, Support Station and pirate base!… T.co

Jun 2 2017

Experimenting with effects on a space base we are currently working on. Can you guess which faction it represents?… T.co

May 30 2017

It's time to tell you about 5 awesome modules & new freighter, Prospero, which will soon join the game!… T.co

May 26 2017

Sometimes you just can’t stand against certain things. Like adding the Eye to an evil-looking space structure, yes.… T.co

May 23 2017

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