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An indie game project with the goal of reviving our favorite game type, the epic space adventure! By mixing favorite aspects of classics like StarFlight, Star Control, SunDog, Universe, and Tradewars, we hope to bring what we loved as kids to the current generation. Quirky aliens, arcade space battles, planetary mining, and adventure around the galaxy -- should keep us busy developing for a while. The project is a family affair, Wife on art, son on music, and code-monkeying by me. We are currently in early development for the PC,Mac,Linux platforms... XboxOne or PS4 if we can swing it.

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VeeLow Niyette Salrith
Blog RSS Feed Report abuse Latest News: StarDiver Milestone Hit, 20 Alien Races!

1 comment by friken0 on Jul 10th, 2014

We are feeling good!!!! We have hit a major milestone for StarDiver. We now have 20 alien races and 20 alien ships designed and art assets ready for animation and implementation.

Now for the fun part -- getting them all in-game and FUN! Each ship will be completely unique from the way it controls to the weapons at it's disposal. More combat videos coming soon. I suspect we will add another 5-10 alien races and ships along the way, but it feels great to have hit our target minimum needed to fill out of universe and story arc.

This was the second of three goals prior to launching our Kickstart and Greenlight campaigns. Last up is planetary mining and we should have all the core pieces ready to make a pretty stellar promo video to capture the heart of what we are making here.

Pardon the small images, click image for larger:

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black-lodge-games Jul 5 2014, 10:01pm says:

Found you guys on Twitter, love that you shared your Greenlight Concept stats, and I love the art and direction of this game. Looking forward to playing it!

+1 vote     reply to comment
Doci May 18 2014, 4:54am says:

Oh my god u did the models with the machine :D Amazing c:
very well done !
It reminds me a bit on Starsector !
I will follow xD

+4 votes     reply to comment
KendallCoombs May 16 2014, 7:34pm says:

Just commented over TIG after posting my own Devlog. Was lookin around to see what the others looked like and your project looks gorgeous. Ill definitely keep an eye on this one :)

+5 votes     reply to comment
Guest Apr 14 2014, 3:06am says:

This is just too good to be true... lovely. I'm just speechless, sorry. Want to play. Now. :D

+4 votes     reply to comment
=Dre@meR- Apr 9 2014, 7:37pm says:

Space opera?! DUUUDE! I LOVE YOU! (not really, only after I play the game and it must be space opera)

by saying two words (space opera) you have my attention

+5 votes     reply to comment
Doci May 23 2014, 4:10am replied:

hahaha :D

+2 votes     reply to comment
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GravityRide, LLC.
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Latest tweets from @gravityride_

How important are #voiceovers to you in conversation heavy games? Context, our conversation ui: T.co #indiedev #gamedev

Jul 11 2014, 8:23pm

This game got #greenlight in <24hrs! I have to admit it does look amazing. #indiedev #gamedev T.co

Jul 11 2014, 4:05pm

Great blog post about getting #steam #greenlight. recommended read for #indiedev friends. T.co

Jul 11 2014, 4:04pm

@LadyOniyide they say all press is good press.

Jul 10 2014, 5:14pm

@GravityRide_ T.co our devblog. any feedback from other devs if the project is looking far enough along / ready for ks?

Jul 10 2014, 5:13pm

Any tips on producing a KILLER #kickstarter and #greenlight video? I think we have all the gameplay bits ready. #indiedev #gamedev

Jul 10 2014, 5:09pm

@LadyOniyide No but we just recently moved all our dev log images/updates to our own site so we can see views. A giveaway is a good idea thx

Jul 10 2014, 5:06pm

@LadyOniyide emails, you talking about dev blog users w accounts for commenting? newsletter emails collected? lol we have neither...

Jul 10 2014, 5:00pm

Our Steam Greenlight Concept page has run it's course. Our stats and summary of it: T.co #indiedev #gamedev

Jul 2 2014, 1:46pm

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