A 3D space combat game blending realistic simulation with arcade stylings. Command capital vessels from short-range attack ships to massive dreadnaughts, use zero-g physics to perform complex maneuvers, and unleash torrents of high powered weaponry to destroy your enemies.

Post news Report RSS New ship! or is it an old ship?

Get a glimpse of Empol's new Essex Class Cruiser. Scratch that, Empol's old Essex Class Cruiser.

Posted by on

Blast from the Past…

Empol ships are usually recognizable from their sleek angular lines, their advanced weaponry, and state of the art technology. But before the Kilo class cruisers, or Domino class destroyers there was this ship:

The Essex Class Cruiser

Her hull lines are not clean, but crowded. By today’s standards she’s slow, and her shields are obsolete. Her hull bears the marks of age. But you don’t throw a thing away just because it’s old.


The Essex class comes from a time when Empol was still encountering new powers. Unsure of what they might come up against, designers erred on the side of caution, bestowing the ship with an overwhelming arsenal. Perhaps even the most advanced aliens would think twice if they were going up against a ship armed with gauss cannons, multi-caliber slug throwers, electronic projectiles, and AP missiles.

The UMCS Riyadh opens fire with her forward batteries

Comparison between the Essex Class, and the Newer Kilo Class Cruiser

If you can learn to manage the ship's weaknesses, its slow maneuvering and its obsolete shields, you can master its strengths: weaponry from a time when offence was the best defense.

In other News

If you caught us on Space Game Junkie podcast a couple months back you might remember a conversation we had about the radar screen in SVSH. There was some talk that we might improve the radar and map screens by showing a ships trail. Well we built it! you can see it in action below:


It’s also way easier to issue orders to your allies now. In the map screen you'll see icons representing your allies. If you click on one, you'll see the options “Attack,” “Defend” and “Release.”


Hitting Attack will cause the ally to lock onto your target and fight with you. Hitting Defend will cause your ally to start firing on ships which are attacking you, to take the pressure off. Release will cause them to go about their business as usual.

Hope you've all been having a wonderful Holiday season so far! I’m looking forward to a month of carol-cancelling headphones.

-SpcKd Out

Comments
go0der
go0der

I like your graphics theme.

Reply Good karma Bad karma+1 vote
Nertea Creator
Nertea

Alex has done some great work with the ships :) I always get really excited whenever he's got something new for me to work with.

Reply Good karma+1 vote
LopD
LopD

I am so buying this game when its out oh and mind adding a stealth ship?

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Star Villains and Space Heroes
Platforms
Windows, Linux
Developer
Area Denial Games
Engine
Unity
Contact
Send Message
Homepage
SVSH-GAME.COM
Release date
Game watch
Follow
News
Browse
News
New
Post news
Report
Report
Share
Related Games
Star Villains and Space Heroes
Star Villains and Space Heroes Third Person Shooter
Related Engines
Unity
Unity Commercial
Related Groups
Area Denial Games
Area Denial Games Developer