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Excalibur breaks the mould of traditional space simulation games by putting the player firmly in the boots of an experienced Starfleet captain. From the outset you will be able to control your character and command your ship as if you were standing on the bridge yourself. From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss mission tactics; Excalibur is the most immersive Star Trek experience ever. Set six months after the events in Star Trek: Nemesis, Excalibur's story mode deals with the turbulent political scene caused by a decade of war and turmoil. From the second Borg incursion in First Contact, to the fall of the Dominion and the collapse of the Romulan political system; these events resulted in huge loss of life and changed the Alpha Quadrant forever.

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Blog RSS Feed Report abuse Latest News: Ships Of Excalibur: Drydocks!

12 comments by nejck on Jul 9th, 2015

Ships Of Excalibur: Drydocks!

We have seen many instances of drydocks in the Star Trek universe and rest assured they are making a notable apperance in Star Trek Excalibur. Their strategic value is immense as they are the key to keeping your ship in top notch form.

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Model Viewer v1.7

Model Viewer v1.7

Apr 24, 2011 Demo 20 comments

The NanoFX Model Viewer is a utility that allows you to view models with the same graphical effects that will appear in Star Trek Excalibur. This latest...

Model Viewer v1.6a

Model Viewer v1.6a

Jan 16, 2011 Demo 7 comments

The NanoFX Model Viewer is a utility that allows you to view some ship models with some of the graphical effects that will appear in the final release...

Post comment Comments  (0 - 10 of 463)
darth252 Aug 30 2015 says:

Hey just found a really amazing freespace 2 mod based on star fox...never thought in my dreams I'd get a star fox mod that makes all the official star fox games look terrible and unplayable compared to this...

Figured since I imagine anyone that comes in here enjoys space simulators I'd give this a shout out.

They even have demos you can play they dont run great crash a lot but they do run well sometimes but it's quite impressive wish the excalibure team was able to do a demo like this.

+1 vote     reply to comment
darth252 Aug 18 2015 says:

One thing I really hope they do is vastly improve the ai in the game.

Way too often they would ram your ship or cloak over and over without any real reason.

Also hope the defiant is more balanced this time around I always found it to be too powerful, I want it to be very powerful but not where you can engage an entire fleet and likely win.

Did they ever say if you will be able to take ships over?

+1 vote     reply to comment
darth252 Aug 19 2015 replied:

I'm guessing not and really isn't a big deal or anything but would be cool.

Could even have ships that can be upgraded with better marines through experience points like they are doing with captains I believe they are. The higher your level the better your ship will perform and such forth.

Did they say anything about your ship firing on other ships even if you do not have them targeted? Like ai firing like was in klingon academy your ship would shoot ships that are around you while you had a target locked on another ship I really liked that.

+1 vote     reply to comment
darth252 Jul 31 2015 says:

If anyone wants to discuss what they are looking forward to doing in the game I'm game for example I look forward to piloting an intrepid class ship and play rolling my favorite series Voyager, I cant wait to blow up ships and make my own story in the game at least with my imagination.

That would be cool though if a star trek game was made where you could script your own mission like from the tv show or something that would be freaking awesome.

I will say I like blowing up fed ships the most though they just look the coolest blowing up for some reason love imagining myself as a klingon warrior purging the quadront of feds to conquer or romulans!

+1 vote     reply to comment
darth252 Aug 3 2015 replied:

Just so people know I am done criticizing this team with their efforts to get this game out I just want to know what people are doing with the game when/if they get it take that as you will but I wanna know what people are interested with the game.

Me I am mostly interested in just blowing up other ships in large scale battles I hope there is enough vareity in gameplay options that it's not just a simple click the weapon buttons until they blow up.

Well we be able to take over ships like you could in the armada and klingon academy? Well destroying the warp engines make their power go down low enough they cant cloak or turn as rapidly?

Stuff like that.

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darth252 Aug 5 2015 replied:

Course I doubt more than one or two people will even comment on this, nor have I yet seen anyone make a post discussing the game more about cool this is happening, or thanks guys...what a boring forum.

+1 vote     reply to comment
BenjiTheWalrus Aug 9 2015 replied:

Ok...thanks...? :D I'm glad you've changed your mind. People are not very active on here as most activity occurs in the main forums and Facebook.

+1 vote     reply to comment
darth252 Aug 13 2015 replied:

Is that your one and only post? Cuz otherwise it sorta validates my rantings on here. No one but me seems to be even remotely interested in discussing this game. Even if it was negative it's still gotten them some attention on this game.

Has this game been going on for too long for anyone to bother talking about it anymore?

0 votes     reply to comment
darkthunder Aug 13 2015 replied:

I think what Benji was trying to say is, you'd find better luck discussing the game over at the Excalibur forums, rather than here. More activity over there.

Pity you burnt that bridge, with your forum ranting...

0 votes     reply to comment
darth252 Aug 21 2015 replied:

Really in a way he did more harm than good banning me as I didn't post that much over their as I have here, If I were to go over their pretty sure I'd be welcomed as I'm not gonna beat a dead horse anymore...sadly that just wont happen the guy trolled for a short time then left with me getting banned.

Not really sure why he felt so good about it must not have much going on in his life than being a mod probably his proudest moment of his life being given the ability to troll and get away with it himself.

+1 vote     reply to comment
darth252 Aug 15 2015 replied:

I barely posted over their that other guy was trolling me and since he was a mod over their had my account banned perm oh well.

The official forum doesn't have that much activity either though.

Star trek games just are not all that popular anymore.

0 votes     reply to comment
darth252 Aug 10 2015 replied:

I feel I ripped into these guys enough they dont really care what I think and my opinion of them wont get the game out, so now I want to know what people think and what they look forward doing the most with this game, just as I said.

So if anyone is interested go ahead and put something doing and no I dont use facebook for this as this site I go on more than facebook.

+1 vote     reply to comment
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Star Trek Excalibur
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Avalon Studios
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We can't wait either! Thanks for having us @ComputerAmerica

Jun 23 2015

@TheRobMann and @Lukewade2 are going to be talking all about Star Trek Excalibur today at 11PM, ET on T.co Interested?

Jun 23 2015

T.co Banburys Shipcontroler Partial merge of the Probationary Scripting branch into the main Repo

Jun 5 2015

T.co Various fixes Various fixes to Power Grid, Damage, Shield Generators, and Some UI Tweeks

Jun 5 2015

T.co Shield Update Update to Tactical UI to make use of the shield activate/shield deactivate event.

Jun 2 2015

T.co Merge remote-tracking branch 'origin/Excalibur-Alpha1' into Excalibur-Alpha1

Jun 2 2015

T.co Warp Drive Update Navigation and Warp Drive Updated, All Ships equipped with Navigation Processors.

Jun 2 2015

T.co Engine Update, SoundManager.

May 31 2015

T.co Real Time Shield Status Updates Update to finally link the Shields to the UI

May 30 2015

T.co Regions Updated, Tweeks to various subsystems New Set of Regions added with correct location information, fixes a...

May 30 2015

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