• Register

Excalibur breaks the mould of traditional space simulation games by putting the player firmly in the boots of an experienced Starfleet captain. From the outset you will be able to control your character and command your ship as if you were standing on the bridge yourself. From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss mission tactics; Excalibur is the most immersive Star Trek experience ever. Set six months after the events in Star Trek: Nemesis, Excalibur's story mode deals with the turbulent political scene caused by a decade of war and turmoil. From the second Borg incursion in First Contact, to the fall of the Dominion and the collapse of the Romulan political system; these events resulted in huge loss of life and changed the Alpha Quadrant forever.

Image RSS Feed Latest Screens
Ingame Cloaked ship detected. Klingon Vorcha
Blog RSS Feed Report abuse Latest News: Voice Casting - Public Call: Round 2

10 comments by Cadet on Mar 2nd, 2014

We're now onto our second round of casting!

While playing Quick Battle, various AI enemies and allies will hail and communicate with you! We're looking for people to voice those hails, it's time to summon your inner Trek alien!

This instructional video outlines briefly what in-game events we need lines for, and gives some examples of a Klingon character. It's your job to interpret and create your own character(s) and lines. Remember, we cannot provide those lines for you!

We welcome multiple submissions, either of the same race, or multiple races.

Check out the Quickbattle NPC VO handbook.

(It's full of useful information and is vital to having your submission accepted!)

Send in your submissions to: submissions@stexcalibur.com

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Model Viewer v1.7

Model Viewer v1.7

Apr 24, 2011 Demo 15 comments

The NanoFX Model Viewer is a utility that allows you to view models with the same graphical effects that will appear in Star Trek Excalibur. This latest...

Model Viewer v1.6a

Model Viewer v1.6a

Jan 16, 2011 Demo 6 comments

The NanoFX Model Viewer is a utility that allows you to view some ship models with some of the graphical effects that will appear in the final release...

Post comment Comments  (0 - 10 of 309)
daetril
daetril Jul 13 2014, 9:34pm says:

Help make Star Trek: Bridge Commander 2 happen! Indiegogo.com

+2 votes     reply to comment
orymus
orymus Jun 26 2014, 10:10pm says:

Birds of Preys... run for your lives!

+1 vote     reply to comment
Kill3rCat
Kill3rCat Jun 8 2014, 6:08am says:

I have a suggestion, which I feel is a rather good one (else I wouldn't be posting it). Hope that you good gents see this... Anyway, here it is:

Instead of having the ship name and registry as a decal, would it be possible to instead have the name and registry as text overlaid onto the hull in a fixed font size and font? Having a single value for 'Ship Name' would make naming your own ships much easier, as instead of having to create a new decal, then go through the entire ship changing the name in the top right of every control panel, the name displayed is tied in with a single value, which you can enter as the name of the ship. This would also make multiplayer much simpler, so you can fly your own ship in multiplayer without the server owner having to download the decal file for your ship.

+1 vote     reply to comment
Kill3rCat
Kill3rCat Jun 7 2014, 2:04pm says:

Whaaaat!? This is bloody amazing! How is it that I only heard of this via a small post on the Bridge Commander - Kobayashi Maru forums?

Looks amazing, keep up the great work!

+3 votes     reply to comment
ProfessorChaos14
ProfessorChaos14 Jun 4 2014, 2:37am says:

I'd love to see some more updates on ModDB. I know that twitter offers regular updates but I'd love to see the occasional screen shot or dev update. Not complaining, just hoping!

+3 votes     reply to comment
mawhrin-skel
mawhrin-skel Mar 22 2014, 7:11pm says:

A respectful nod ;) do like the look of this!

+5 votes     reply to comment
Maverick_X
Maverick_X Feb 17 2014, 5:21am says:

hey great looking game can't wait to see it. Very good work you guys have been doing IMO. Keep it up and let's see what you guys cook up aye? Cheers

+4 votes     reply to comment
Guest
Guest Jan 8 2014, 11:27am says:

Its me or in the quickbattle progress mini site aren´t listed Bridges? You see progress about the planets, ships, features, but, what about bridges? So, or the quickbattle portion of the game don´t have Bridges or will be like Star Trek Legacy and similars? It seems that the wait will be years rather months...

+5 votes     reply to comment
Guest
Guest Jan 14 2014, 9:34pm replied:

This comment is currently awaiting admin approval, join now to view.

fallenvanity
fallenvanity Jan 8 2014, 12:46am says:

While you wait for the game to launch, I invite you to listen to the following song :) http://www.youtube.com/watch?v=b2IxHZ9GV5A 90s music ftw

-2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Star Trek Excalibur
Platform
Windows
Developer & Publisher
Avalon Studios
Engine
Custom Built
Contact
Send Message
Official Page
Stexcalibur.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Futuristic Sim
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from @stexcalibur

SVN: rob Just gave the science officer a voice

Jul 21 2014, 2:07pm

SVN: Jaxxa adjusting numbers to allow for tighter turns and fixing a typo

Jul 19 2014, 11:29pm

SVN: rob Adjustments to Asteroids, Saber, Biomes, Chemistry, Physics, Space and the Universe

Jul 19 2014, 5:58pm

SVN: Jaxxa Updated Movement AI to include Formations and deal with avoiding objects better.

Jul 19 2014, 8:48am

SVN: Jaxxa just updated 254 lines of code to the engine.

Jul 19 2014, 8:37am

SVN: luke just made 8 updates to the game!

Jul 12 2014, 9:01am

SVN: rob Power Grid additional updates

Jul 10 2014, 1:02pm

SVN: mark renamed a couple of folders, nothing to see here

Jul 5 2014, 5:29am

SVN: rob Power Grid Update - Finally added power depletion as a mechanic

Jul 4 2014, 4:52pm

SVN: rob More small changes and updates to the power systems

Jul 4 2014, 3:15pm

Embed Buttons

Promote Star Trek Excalibur on your homepage or blog by selecting a button and using the HTML code provided (more).

Star Trek Excalibur
Star Trek Excalibur
Statistics
Rank
136 of 18,214
Last Update
5 months ago
Watchers
869 members
Files
2
News
60
Features
15