The NanoFX Model Viewer is a utility that allows you to view models with the same graphical effects that will appear in Star Trek Excalibur. This latest...
Excalibur breaks the mould of traditional space simulation games by putting the player firmly in the boots of an experienced Starfleet captain. From the outset you will be able to control your character and command your ship as if you were standing on the bridge yourself. From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss mission tactics; Excalibur is the most immersive Star Trek experience ever. Set six months after the events in Star Trek: Nemesis, Excalibur's story mode deals with the turbulent political scene caused by a decade of war and turmoil. From the second Borg incursion in First Contact, to the fall of the Dominion and the collapse of the Romulan political system; these events resulted in huge loss of life and changed the Alpha Quadrant forever.
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Jun 23 2015, 12:31pm
Jun 23 2015, 12:29pm
T.co Banburys Shipcontroler Partial merge of the Probationary Scripting branch into the main Repo
Jun 5 2015, 6:44pm
T.co Various fixes Various fixes to Power Grid, Damage, Shield Generators, and Some UI Tweeks
Jun 5 2015, 2:48pm
T.co Shield Update Update to Tactical UI to make use of the shield activate/shield deactivate event.
Jun 2 2015, 9:20pm
T.co Merge remote-tracking branch 'origin/Excalibur-Alpha1' into Excalibur-Alpha1
Jun 2 2015, 10:30am
T.co Warp Drive Update Navigation and Warp Drive Updated, All Ships equipped with Navigation Processors.
Jun 2 2015, 10:30am
T.co Engine Update, SoundManager.
May 31 2015, 2:57pm
T.co Real Time Shield Status Updates Update to finally link the Shields to the UI
May 30 2015, 12:45pm
T.co Regions Updated, Tweeks to various subsystems New Set of Regions added with correct location information, fixes a...
May 30 2015, 11:56am