StarMade is a Minecraft inspired multiplayer 3D space shooter. Build your own ship and conquer the galaxy.
This update brings different asteroid types, a new weapon system, ten new materials, random encounters with the AI, a new module, and loads of bug fixes.
Posted by schema on Jul 4th, 2012
Hello and welcome to StarMade,
Initially there are 5 different types of asteroids, that all vary in their composition and richness of different materials. Some materials are rare and can only be found in the inner core of certain asteroid types.
Here are some screen shots of asteroid fields with maximal viewing distance:
The Icy-Asteroid:
The Rocky-Asteroid:
The Lava-Asteroid:
The Mineral-Asteroid
The Golden-Asteroid
There are 10 new Materials in the Game now:
Their commonness, value, and use are not yet fully determined, but you can already use them to put on your ship or space station.
You will now encounter random groups of enemy fighters in sectors. They only use one ship type as of now, which is not all that strong. If you leave the sector, they will stop following you after a while, but be warned: the AI-ships also have the ability to jump to another sector, and will do so, if they are near you while you jump. The probability of encountering enemies in an asteroid field is 50% (for testing purpose) at the moment.
This version also replaces the old weapon system with a less architectural restricted point system. For now, only the weapons have integrated this new system, as it is still in the test phase. For every weapon module you now get 4 points, which will get distributed equally in weapon capabilities: distance, weapon speed, reload time, and damage. One big advantage is, that you can now change the distribution of those points for each weapon group individually.
Long range cannon? no problem! Fast firing machine gun? Done. As of now, there are no restrictions, on when and how often the player may change his distribution, but there will probably be a few, so players don't use just one weapon for every purpose.
If you build additional weapon modules, or delete some, the point will automatically redistribute according to your settings, so you only have to adjust the setting one time (if you like).
AI is now persistent, and will not loose its settings if a game has been shut down.
This new block is for support. You can place it on a space station, and enter it to edit from there as you would edit a ship. When you're done, you can take the block with you and continue editing at another position.
There are now space station stubs available for the player to build his own space station fully from the scratch. For now there is one permanent stub available in the sector (0, 1, 0).
(from v0.074)
The salvageable materials will get a purpose. Shops will get an economy. An easier way to navigate the universe will be available.
Thanks for playing StarMade,
- schema
But.. shouldn't there not be lava asteroids? I can't remember if its possible to have an asteroid with a molten core or not... Regardless, great work! This is really turning into something awesome. :]
Thanks. You are probably right about the lava. Maybe it a piece of a planet that got blown out :)
Very nice game you've got here! I especially like how you guys are allowing for more than just spaceship construction - it'll be nice to explore my own space station as well!
Out of curiosity, did you guys happen to be inspired by a rather obscure, multi-genre MMO called Shores of Hazeron ( Hazeron.com )?
hi, thanks for the praise.
This is a solo project :)
Unfortunately I never heard of Hazeron, but I'll check it out.
You're really pushing on with these updates, very nice work so far and good luck with the rest of the project!
Thanks :D