It was cold modern city you live in, nodding to strangers on your daily way to work. But now the city took a sudden turn to the apocalypse. Fend off the monsters swarming the city with upgradeable weapons, use the lights and shadows of flares to survive, meet other survivors, drive vehicles, battle bosses and finally learn what's behind all this madness. And when you're done with the main story, rebuild a survivor's village in freeplay mode, battle with or against your friends in local multiplayer modes and fight for worldwide online leaderboards in various arcade modes.
A lot of cool things happened to Splatter! We got more gameplay, more main storyline levels, new enemies, bosses, gameplay twists... hard to count everything! Plus a million usability fixes, better handling, much-improved sounds and cool environment destruction effects.
Posted by Schrompf on Nov 20th, 2012
A very productive summer went by. There hasn't been much new media from Splatter, though... sorry for that, I'm going to correct this. But what's new? Well... alot:
- more main storyline content: new levels, bosses, vehicle parts, hopefully interesting gameplay twists
- first arcade game mode: survive against endless waves of enemies and rank yourself amongst worldwide leaderboards
- new destruction effects and much-improved sound fx - now it's really fun to blast the surroundings to pieces :-)
- a bazillion usability details to allow for smooth and comfortable play sessions
And a new trailer! This time we show some of the graphics effects and you'll spot some of the improved graphics, too. Tell us if you like it!
Great graphics! You should invest some work in the textures, they are repeating a lot and the path has very square-like outlines. I really love the lighting btw;)
Thanks! Yes, the tile-based technology still shows everywhere. I'll try to hide it better.