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Spirit Huntress is a 2-D sidescrolling platformer with adventure and rpg elements, featuring exploration and intense combats. You play as Hibari, a young Kunoichi learning the secret art of "soul purging", as she travels around a world full of fierce beasts possessed by angry spirits. Your goal is to set the world free of these dangerous creatures, using an arsenal of ancient ninja weapons you will discover gradually through the game, such as Kunai, Wakizashi, Shurikein, Kaginawa, etc. You will have to explore huge 2D enviroments searching for items, upgrades an abilities that will help you to overcome obstacles and advance in your adventure. Spirit Huntress features beautiful handmade 2-D graphics and a custom O.S.T made by its author, Itoaragon, an was inspired by great old school games such as The Revenge of Shinobi, Super Metroid, or the Indie classic "An Untitled Story".

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Hi!

Sorry for the long time since the last post. The game has advanced a lot, specially design-wise. A lot of art assets for the levels have been made during these months, and finally, Spirit Huntress is starting to look like something that can be achieved, and something that's worth all the work needed.

I feel like it's time to show a little bit more about the combat mechanics. Working on the animations for both Hibari and the enemies is really tough, but I think the result is totally worth it. Here's a preview gif showing hibari and a zombie-like enemy who's being chained in a 5 hit combo:


Hibari performing a 5 hit combo

(Please, note the placeholder background)


A few thing that I'd like to explain about that gif:


- The battle damage numbers are optional. You can disable them if they bother you. This game has minor rpg elements (you can upgrade your strength, defense, health and magic attributes, and there's a slight random factor that'll determine the amount of damage inflicted) but is being designed in a way that it doesn't need complex calculations.

- The last hit is a combo finisher. After the main 4 hit combo chain, you'll be able to execute a final blow that will be stronger and have some extra effect on the enemy. There'll be up to 5 different combo finishers, that can be used pressing a direction key together with the attack key. For instance, you can press attack + up to perform an uppercut that will send the enemy into the air. The finisher shown here is the default one and doesn't need any direction key input to be executed.

- Most regular enemies (like this one) will have more than one way to die. If you finish it off with a strong hit (like the regular combo finisher) he'll be thrown backwards and fall on his back. If it dies of a normal hit, he'll just fall to his knees, then die. Finally, if you kill it with an attack directed to his head (like the first attack) you'll chop its head.

- Some genius noticed that the enemy isn't blocking Hibar's attacks, nor even trying to dodge them. To avoid confusion, I'll state again that this is a work in proggress. It takes a lot of work to make all these animations, and I'm still working on the enemy AI. Needless to say that enemys will be a challenge, not something to bash at will.


Thanks for taking the time to read this. I'm sorry for all the delay, but I think that this game needs a lot of work, and only like to release things I'm content with. Hopefully I'll be able to obtain funds for this someday and get some help. But until that happens, it'll be only me.


See you soon!



Teaser video

Teaser video

News

Watch some beta footage of Spirit Huntress, as showcased at RetroSevilla (the retro gaming expo).

Steam Greenlight Concept page is up!

Steam Greenlight Concept page is up!

News 1 comment

Spirit Huntress has a Steam Workshop Concept page! Don't forget to upvote, favourite and follow the page project!

News, animations, music, merchandise!

News, animations, music, merchandise!

News 1 comment

Have a glance at the lastest news about Spirit Huntress. Features several animated gifs, screenshots, music and a preview at some goodies that will be...

The road so far...

The road so far...

News

Learn about the lastest updates: Kickstarter campaign preparations status, Game Maker:Studio, Playstation 4, new screenshots, and a new OST theme!

Post comment Comments  (0 - 10 of 12)
all_zebest
all_zebest

Sorry, I clicked twice.
By the way, what are your plans for localization?

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Itoaragon Creator
Itoaragon

English texts + voice acting granted. Spanish translation granted. Spanish voice acting depending on the final budget, but I'll do my best.

I don't discard French and German translations if I can afford it.

Reply Good karma+1 vote
all_zebest
all_zebest

I can't wait to buy it! Hurry up!!

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Esciron
Esciron

Awesome job!!!, i feel like i've found the true euphoria.

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Itoaragon Creator
Itoaragon

Smok! Smok!

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gamerarise
gamerarise

Do you work on this game by yourself ?

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Itoaragon Creator
Itoaragon

Absolutely

Reply Good karma+2 votes
Netherware
Netherware

Buenas! Esperamos esos avances! (No sé si aquí puedes seguir gente y grupos) Un saludo!

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Itoaragon Creator
Itoaragon

Sí que puedes, sólo tienes que darle a "Watch this game" y cualquier actualización te saltará cuando entres a IDB.

Gracias por pasarte!

Reply Good karma+2 votes
Guest
Guest

Gostei muuuuuuuuuiito desse jogo.

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Latest posts from @itoaragon

RT @merlino_games: remembering the batman begins climbing animation T.co

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