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Over the course of the past year, students studying the Diploma in Game Development at Futureworks insitute of Media in Manchester, England, have attempted to create a workable 2D video game from the ground up. Combining innovative Design, in-house programming and striking visuals; Spin Doctor is the result. Spin Doctor is a puzzle/action based 2D Adventure game, set within a Victorian world with steampunk elements. Spind has been coded in C# and compiled in Microsofts XNA engine . Players will take control of Harland Shears, following him on an adventure through a hellish maze of steam-powered puzzles and obstacles in a quest for freedom. Users must work their way through a mix of thought provoking and physically exhausting puzzles designed to push the player and Harland to their limits; both physically and mentally.

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Spin Doctor - Post Mortem

Spin Doctor - Post Mortem

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Read the post mortem of our class project Spin Doctor as we review our progress throughout the past year. Our 5 strengths and weaknesses are listed and...

Demo Release!

Demo Release!

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Some news and the release of the final Beta demo of our class project; Spin Doctor.

Beta Progress

Beta Progress

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The weeks close in and the days count down until our Beta deadline and hopeful demo release...