You have crash landed on a mysterious alien planet. Everything is now a life or death decision, Do you have what it takes to survive?
Chances are stacked against you, but don't give up. You are most likely the last man alive, literally. It is up to you and you alone to do what you must to stay alive. With enough perseverance, you can colonize this uncharted planet for mankind, but be wary for you might not be as alone as you think...
Long time no see! Its been a while since we uploaded a news post based on the latest release on Desura so its about time we get up to date and release one :) We found an artist to create the enviroment, ground, characters etc... so soon you will see spacebit in top-notch visual goodness!
We are also available on Indievania Indievania.com for $5.99 as a special 40% off which includes the Spacebit Updater for constant earlier updates.
Spacebit has also been uploaded to Steam GreenLight. Check it out over here: Steamcommunity.com
Any support and friendly comments you could give us over there would really be awesome and much welcomed! We really also reccomend to check out the many other games on there if you haven't already, almost every single one of them deserves your support in my opinion!
The Spacebit website has been completely reworked, including a new forum which can be found at www.belusia.com
Visuals!! our main focus at the moment is improving graphical quality, completing the new environment art, improving particle quality, effects etc.
Playing this stable version is very different from the current version on Desura. That's why we have the Tips and Hints section to help you with some of the things that changed in the game you would not have known prior to this massive update!
We have found a new 2D artist and will have more news of him during this week. Bert, our music composer has been working hard on new media for the background and main menu. Bram has been working hard on the menu art as well as the trailer/intro. Jeno has been busy working hard on the item icons, check the new art out in the compilation image!
And i've also been working on a side project we called Arena. Check it out over here: Indiedb.com Ben has been programming multiplayer and is right now focusing on liquids once again. He is concentrating all his awesome brain power on improving quality of everything like liquid and improving performance to allow for more unique and interesting liquid related things.
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Hello wonderful Spacebit survivors! We have a massive update for you. We know you will love the new progress and we are really excited to hear what you...
Hello all Spacebitians! We have a big multiplayer update for all of you.
Hello everyone! Sorry for a little delay, the spaceship system took up a lot more time than we assumed, but everything is going well and the majority...
Once again, we wish to thank all who support Spacebit, our first Major Update on Desura has been reached in days. We hope you enjoy the update as we greatly...
This looks superb, we'd love to review and play your game!
If you're interested, just shoot us a message on here or visit our website and submit your game there.
Keep up the fantastic job. - TheBKCast
Stay tuned for Jeno's Adventures in Spacebit episode 3...
Brand new Spacebit let's-play coming to you soon =)
I know I said soon... but you know how it goes :P Seriously though, I don't have the latest version yet, there's always new stuff ben wants to add and postpones the release xD
It has been a while since Spaceships have been in the beta of Spacebit but now as I am adding them back in the game new and improved I will explain a bit about how you will now create your Spaceships.
Yes you will have a selection of blocks to choose from to craft your own unique Spaceship, there will be a 6 by 6 Spaceport you can build which will handle the manufacture of your Spaceship including its performance etc. Spaceships can land or take off anywhere the first time you use your Spaceship you will enter it ontop of the Spaceport.
The first time you use the Spaceship you will need to initiate your take off into orbit you will fly up with some force reaching space as you fly up the planet you came from will decrease in size as you fly higher cloud structures will be seen clearer. Once you reach the top of space you can now freely travel to other planets if that's what your aiming for. Spaceships take a long time to manufacture and they require allot of materials during the creation of your Spaceship so try to always be safe when flying otherwise you might lose all your progress!
Spaceship grids will start out at 5 by 10 I plan on increasing the grid in the future.
Next updates I will be focusing on player limbs, we want to try creating the limbs of the player and animate them with angles, positions this will be great for random melee swings and recoil for guns. I will also be adding muzzle flashes for guns with a nice push back effect and flash on fire.
Some things to look forward to next are:
Fishing rods (for fishing)
Animated item icons
holding the item you have selected even when running etc
new spaceship's to fly and the spaceship console menu for maintaining your spaceships performance.
and vehicles, space bikes all with their own console menu's for maintaining the vehicles.
Can someone make a game like "Jet Set Radio Future" ?
<3
Hey everyone, thanks for your interest in the game!
We are pleased to announce that modding will indeed be possible. Currently it is already available in limited scope, you can create your own maps and decide how many monsters will be there, where they spawn etc... More options will be added to this editor so you can shape Spacebit to how you like it! (Do note that this will probably only apply to own created maps and not the Spacebit core maps, we want those to feel like our own, handcrafted experiences)
i too would like mod support pls, wanna add mechs
Also, please consider adding mod support! please!!! :D
dont let this game die, you need to keep working on it, imagine this game with mechs, = oh damn!