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Game
Start with a small ship. Mine asteroids. Get resources. Transport. Build bigger ships. Fight with other ships. Harvest parts. Optimize your ship power supplies, weapons, thrusters, shields. Find light speed engines & move to other parts of the galaxy. Build your own base, setup defenses. Resist to alien waves. Have the best base. Test you base against real players. Go to fight other player bases. Be a hero.


Scenario
You have a small mining ship and work as mining asteroids. Sometimes, you get stuff, from old ships crashed on asteroids. One day, you find a transmitter, transmitting signal from what seems a big alien ship. You start looking for this ship...

Inspiration
Captain Jameson,StarFarer,Space Chunks 2,Blast Works,Tikumi Fighters

Image RSS Feed Latest Screens
A behavior for the world 2.5d Shading Level design test
Blog RSS Feed Report abuse Latest News: SpaceBeam : Bullets and Pixel Art

0 comments by matfrem on Apr 11th, 2012

SpaceBeam has new pixel-art graphics !

Different ships design in SpaceBeam

Graphics & ships

This is made using direct OpenGl calls using the good textures. I see if I change this, but for now it's the easiest way for me, even if I'm using Unity. Textures are actually 8x8 to keep the pixel art feeling, but it's really small to draw things !

You can see more of the first graphic look in this video.

Bullets

Weapons now fire some bullets. Bullets will only add some force to target ships. In a near future, ships will be broken in parts. I did not used Box2d for bullets as I wanted to control exactly the way the behave.

The game has surprised me !

A funny thing is that depending on the ship size, weight, and thrusters, placment, the behaviour is really different.
As you can see in the video, the big ship at the end is completely unexpected ! But it took him so long to target me that he appeared only at the end of the video, and as he's got nearly no brake thrusters, he hit my ship !

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Post comment Comments
glata10
glata10 Dec 13 2012, 6:24am says:

IS this game dead? Really want an update.

+1 vote     reply to comment
Elite_robo
Elite_robo Sep 5 2012, 10:40pm says:

Awesome! Keep updating.
A few questions:
Will this be free game?
Is it multiplayer?

+2 votes     reply to comment
glata10
glata10 Jul 25 2012, 6:46am says:

Please give somekind of playeable thing soon!!!!!!!!

+2 votes     reply to comment
o0Sidewinder0o
o0Sidewinder0o Jul 2 2012, 12:08am says:

A little question:
Any release date??? or some alpha??? or something i can play yet????
would love to see something =)

+3 votes     reply to comment
matfrem
matfrem Jul 7 2012, 8:09am replied:

thank you for your interest
good news : the game uses unity and runs in webplayer !
bad news : the version isn't alpha yet and is not planned to be playable before 2 months :(
I'll keep you in touch !

+3 votes     reply to comment
Insolent.
Insolent. Jun 4 2012, 5:32pm says:

Lookin' good.

+2 votes     reply to comment
Tice69
Tice69 May 16 2012, 9:36pm says:

Awesome!

+2 votes     reply to comment
o0Sidewinder0o
o0Sidewinder0o Apr 19 2012, 2:27pm says:

Looks great!!! Keep updating!!

+2 votes     reply to comment
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Icon
SpaceBeam
Platforms
Windows, Web
Developed By
matfrem
Engine
Unity
Contact
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Release Date
TBD
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Style
Genre
Futuristic Sim
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Jul 30 2012, 6:49am

Hmmm #endlessspace seems really nice to play ! I'll test it this weekend, hope it will inspire me for my own game :)

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Nice indie game party of the end of #EIGD first day, in Marseille, vieux port. Au Pastis 51 au bar Pernod, bien sur !

Jul 2 2012, 6:58pm

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