It all began with a single drop. Form it two primal forces emerged. Forces of life and death. They fought one another in a futile effort to renounce their allegiance, only to realize that to exist separately is against their nature. From that communion the Soul Tree was born and with it the world as we know it.
Soulblight is a dark, top-down roguelike luring you to cross the thin line between good and evil. Instead of XP grinding, it introduces a Tainting Mechanics. While traveling through the shattered reality of the Sanctuary, you will receive personality traits based on your choices. These will be the main source of your strength. To harness them, you will have to act accordingly. Becoming an alcoholic means that you will be rewarded for getting drunk, but from that point being sober might prove to be unbearable.
And so it's finally October 17th. Just a moment ago I clicked the button to activate our Campaining :) Now Soulblight is Live on Kickstarter. Here's the link:
Let's take a look a the funding goals we're trying to reach:
And now everyone's favorite - The Rewards :)
Keep your fingers crossed everybody! :)
Since then we’ve been working very hard and this time I’ve decided not to mention anything about it until we were 100% satisfied with our pitch. And...
PAX West is over and I’m finally back home. It was one hell of an adventure so after sleeping it off it’s time to write a recap of the event :)
After over a month of intense work on our Kickstarter campaign last night we finally finished. We sat down to look through all the materials we've prepared...
Soulblight will be going live on Kickstrter on August 17th!
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