Something is wrong with this week's dev diary. The original content is gone, but I guess we can use the diary anyway...
- Hear new sounds by Chris! Tearing out crystals from their pedestals and tearing out rocks from their original shape. It comes with a really cool camera shake!
- Alex, our producer and level designer interrupts our original broadcast to show a time-lapse video of him building one of the levels you'll play through almost at the end of the game. Check how the first block-out is done and how testing as you build is really important! Don't forget you can ask Alex any game-related question at his ask.fm account.
- Argh, so who was that woman?
- We're going to be at GDC! You'll be able to test Son of Nor WITH eye-tracking there! Contact us if you'll be around. We'll be at the Tobii eye-tracking booth!
- Get into the discussion and leave your comments here, on YouTube, or join our forum at forum.sonofnor.com so we can discuss your opinion in our daily team meetings!
That was the coolest dev video yet!
I love the level speed-design, this was really cool watching how you can quickly rough-out a level and then test it.
Its rare for us to see the development process like this because I know its slow and tedious, but you guys did a great job showing the development off.
Keep it up!