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Planed for XBLIG and PC, take command of station GR33D-Y in this fun and simple arcade style real time strategy game about gathering up all the resources you can. Every play-through is different as the galaxy is randomly generated! Collect resources and manage your stations needs while you upgrade and unlock abilities and new features of your giant space station.

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There and back again, a Small Galaxy Story

There and back again, a Small Galaxy Story

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Flash, or HTML5... that was the question. I even ran through a tutorial project in Unity to see if that was a better solution.

Dead? - For now...

Dead? - For now...

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Working on another project full time has kinda/sorta left this one to die... temporarily.

Rummaging through old papers

Rummaging through old papers

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I recently found some of my original game design documents, and wanted to share with you the thought process and where things are headed.

A Community Poll or two

A Community Poll or two

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Given that the game is still a ways off, and I am going to use this time to improve it, I figured I would see in what ways you the reader would like me...

Failure to Launch

Failure to Launch

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The unfortunate state of the game, and why I shouldn't announce release dates.

Development Update - November 17  2010

Development Update - November 17 2010

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I had been working on the game fairly steadily, when unfortunately some things in my real life pulled me away from the project for a good chunk of time...

Sweeping Changes

Sweeping Changes

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I have made some (and am making more) significant changes to the game... turning up the fun, and turning down the suck.

Performance Troubles

Performance Troubles

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I am not the best programmer in the world, so working on getting my game engine to run at a good clip so I can continue to add new stuff to the game is...

Art is Work

Art is Work

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Just a brief write up about my art process and all of its flaws.

Developer Blog - September 3rd

Developer Blog - September 3rd

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A more technical developer blog, discussing the animation engine of the Small Galaxy Engine used in Greedy Station.

Progress... Slow and Steady Progress.

Progress... Slow and Steady Progress.

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Development Update: Whats done, whats not done, and what feels like it may never be done.

First Video

First Video

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I have just uploaded Some of the video I am working on for the next dev blog. This one is about the animation framework. It's not detailing the gameplay...

Developer Blog - Aug 21st

Developer Blog - Aug 21st

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The conclusion of the 3 part series detailing the game. [Expand Gameplay : Construct, Build and Upgrade] "Because Exterminate is the one 4x tenant that...

Playtest Update

Playtest Update

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The Seconds Playtest release for the XBLIG service, what is next on my to do list, and a request for more play testers (potentially outside the XBLIG...

Developer Blog - Aug 14th

Developer Blog - Aug 14th

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Part 2 of 3 in a series detailing the game. [Explore Gameplay : Discovering the Galaxy] "In a typical 4x Game, the early part of the game is spent uncovering...

Officially in Playtest

Officially in Playtest

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If you are an XNA Creators Club Member, try out an early build of the game, give some feedback, and help make the game better.

Developer Blog - Aug 7th

Developer Blog - Aug 7th

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Part 1 of 3 in a series detailing the game. [Exploit Gameplay : Gathering Resources] When I set out to create Greedy Station, I wanted to create a 4x...

Progress Report

Progress Report

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The game is nearing it's first (limited) public playable release on XNA's Indie Games Area!