A Step Into Darkness is coming soon to Steam.




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Current version: 0.98 Steam Beta



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Slender: A New Darkness






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Hey everyone,


Today I will be discussing future development, the eventual launch of A Step Into Darkness and details of all the new additions in major graphical rework the game has just gone under.

Starting with future development and the eventual launch. At the moment, as the main developer of the game I have upcoming exams, therefore I will be unable to both launch the game and release new information regarding the game etc. via Twitter often. After the 5 week period is over in mid-June I will return, prior to the release there will be one final closed-beta version to climate the few remaining bugs. While I would prefer to do this now, I must commit time to these exams.


Since the last update a new member has joined GameOrchard, Nicholas Ponomarev specializes in graphical engineering. He has since ported the game to Unity 5 and completely reworked the lighting and graphical effects. Some of his work can be found in the updated screenshots on the Stean Store page. (http://store.steampowered.com/app/578600) This update means the minimum and recommended specs will be adjusted.



The game has been translated into Spanish by Angel Luis Caballero, an localized update is on the way.


A new trailer is also in the works, releasing close to the game's completion in mid-June the trailer will feature a lot of gameplay from the newly reworked graphics.

-----------------------------------------
Here are the upcoming patchnotes for the final release:

- Ported the game in the Unity 5 engine.
- Lighting effects reworked on every scene.
- Camera effects reworked on every scene.
- Added motion blur.
- Reworked the main menu, added new terrain texturing.
- Reworked forest terrain and textures.
- Reworked the introduction cutscene with the new graphics.
- Added dust particles to multiple scenes.
- Improved performance on all scenes.

- Added bottom to toppled tree in forest.
- Added a new bed in the underground scene.
- Adjusted vent floor, roof.
- Added multiple grates in the underground vent.
- Added truck engine sound effect in forest.
- Added heartbeat monitors.
- Fixed modelling issues with Martin's SUV.
- Fixed collision issues.
- Fixed UV issues with PC.
- Adjusted size of objects in underground.
- Fixed door models.
- Multiple minor design changes with hallways.
- Multiple other bug fixes.

- Added all trading cards.

That's it for this update. Next major news will be in around 5 weeks. Cannot wait to resume development and launch the game after my exams.

Eoin Clifford,

GameOrchard

---------

Twitter.com/gameorchard

gameorchardgames@gmai.com



A Step Into Darkness Original Soundtrack launches on Steam!

A Step Into Darkness Original Soundtrack launches on Steam!

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A Step Into Darkness Original Soundtrack launches on Steam for $4.99

A Step Into Darkness is now on the Steam Store!

A Step Into Darkness is now on the Steam Store!

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A Step Into Darkness's Steam Store page goes live.

A Step Into Darkness launches soon on Steam!

A Step Into Darkness launches soon on Steam!

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Been a while since we got greenlit but A Step Into Darkness is finally near launch on Steam!

A Step Into Darkness is Greenlit

A Step Into Darkness is Greenlit

News

We got greenlit! Thank you all so much for getting A Step Into Darkness greenlit!

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A Step Into Darkness - Main Theme

A Step Into Darkness - Main Theme

Music 2 comments

A Step Into Darkness - Main Theme. This music will be used for the main menu.

(Buggy) Slender: A New Darkness Alpha 0.664

(Buggy) Slender: A New Darkness Alpha 0.664

Full Version 2 comments

Early Alpha version of Slender: A New Darkness for Windows. I do not recommend you download this version.

(Buggy) Slender: A New Darkness Alpha 0.625

(Buggy) Slender: A New Darkness Alpha 0.625

Full Version

Early Alpha version of Slender: A New Darkness for Mac.

(Buggy) Slender: A New Darkness Alpha 0.625

(Buggy) Slender: A New Darkness Alpha 0.625

Full Version

Early Alpha version of Slender: A New Darkness for Windows.

In-game sound

In-game sound

Players Audio

Sound that player hears when in-game. Jungle Town and Basic Forest only have this sound.

Comments  (0 - 10 of 54)
AiRJacobs
AiRJacobs

The first video of the early access version of A Step Into Darkness is now available.

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CliffTheDev Creator
CliffTheDev

Mini-update, doesn't require a post - Working on development of A Step Into Darkness at the moment until Friday for the Game Development World Championships, On Saturday I will make a post detailing whats happening with the game and our process with Steam / releasing on Steam.

Thanks,

Cliff

GameOrchard

Reply Good karma+1 vote
IndieGuide
IndieGuide

This game looks good!
This game is pretty good by the look of it. It adds that bonus darkness and creppyness. Just what i like! It better be hard as well!
Nice work!

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CliffTheDev Creator
CliffTheDev

Hey,

Happy you like the game! It means so much to see the community giving feedback.

I assure you the game presents a great challenge.

Thank you,
Eoin Clifford (CliffTheDev),
GameOrchard

Reply Good karma+2 votes
AiRJacobs
AiRJacobs

Devs, whatever happens, don't give up on this game. I played the alpha and it was a buggy mess, but I could see the effort that was put into it. I really, really want to see how this game is upon full release. I think you guys have something good going here.

I actually did a short video of this game when I started my YouTube channel. You can take a look at it if you would like Youtube.com

Mind you thought, this video is very old. The production value for today's videos in much higher.

BTW, DON'T GET RID OF THE INCEPTION HORN! I LOVE THAT THING!

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CliffTheDev Creator
CliffTheDev

Hey man,

I watched the video and realised how far we came (as well as how much of a buggy mess that alpha version was!) I really enjoyed the video as well, it was really well made.

Soon we're releasing the greenlight page for A Step Into Darkness, a game inspired by Slender:AND but has working gameplay and an actual storyline.

Since you seem interesting in the game I can sent what going to be one of the final versions via DM and you can let us know what you think.

Thanks for the feedback and the motivation to carry on no matter how much of a struggle lies ahead.

Reply Good karma+2 votes
AiRJacobs
AiRJacobs

Thank you. The video was made a while ago and the channel has come a long way.

I would love to try the final version. I just want to know whether or not I can make a video of it. I will play it and give feedback regardless.

I always love a good Slenderman based game with a story to it. There are a very few Slenderman games with stories as it is. It's great to see devs go the extra step and not make just another page collector.

I am looking forward to hearing from you :)

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CliffTheDev Creator
CliffTheDev

Great!

I hope you enjoy the new game, I really wanted make something new and different rather than making another page collector.

I sent the link in DM.

Best regards,

CliffTheDev
GameOrchard

Reply Good karma+2 votes
omg207
omg207

easy game

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CliffTheDev Creator
CliffTheDev

Wait until Episode 1 :)

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A Step Into Darkness
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GameOrchard
Engine
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Latest tweets from @gameorchard

#AStepIntoDarkness Steam key giveaway with @SomeThing_YT's Steam group is coming soon, details to follow! #gamedevT.co

14hours ago

RT @gamedesigners: Eoin Clifford: Took 3 days to upload the #AStepIntoDarkness folder to kolyasisan to work on.. Greatness coming soo… T.co

May 21 2017

Took 3 days to upload the #AStepIntoDarkness folder to @kolyasisan to work on.. Greatness coming soon! #indiegameT.co

May 21 2017

Youtube.com @WhiteLlamaPooP's video of #AStepIntoDarkness. A lot has been fixed since this build, appreciate the feedback!

May 20 2017

No stream this weekend due to study, 2 more weeks to go until exams..

May 19 2017

Something big, sometime soon. #AStepIntoDarkness #GameDev #IndieDev #GameDesign #madewithunity

May 17 2017

Tried building the game last night in order to find the size of the final update, had some issues doing so. More soon.

May 15 2017

Enjoyed streaming yesterday, got to do study for the rest of the weekend, just 3 weeks and I'll be back to game development!

May 13 2017

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